- page_scenario.go: onclick built via JSON.stringify() embedded raw double
quotes inside a double-quoted HTML attribute, truncating the attribute so
the click handler never compiled; pass the name through an escaped
data-scenario-name attribute instead.
- build.sh: overlay staging rsyncs (OVERLAY_DIR->stage, stage->includes.chroot)
ran without --delete, so a scenario removed from the repo (a9924b0) stayed
baked into every ISO built from the persistent stage cache since — the
"second script" in the Scenario page's list.
- blackbox: rewritten around a deterministic local zip + incremental
patch-the-changed-suffix onto removable media, instead of walking/copying
~90 files through a synchronous ntfs-3g FUSE mount every cycle. journalctl
captures are now "--since last sync" (were "--since boot", growing with
uptime) and metrics.db is excluded (was copied whole every cycle).
- scenario: nvbandwidth-acs-ab now escalates GPU count (same-socket pair,
other socket's pair, one cross-socket pair, all GPUs) under each ACS state
instead of always running all 6 GPUs at once, using a new `bee
gpu-bandwidth-groups` subcommand that discovers socket layout from
`nvidia-smi topo -m` at runtime — gpu_indices is host-specific, so this
can't be baked into the scenario file.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
ScenarioSpec gains an optional "description" field. Listing (both
ListLocalScenarioFiles and ListScenarioFilesOnRemovableMedia, via the new
scenarioDescription helper) reads it out of each file without requiring
full ParseScenarioJSON validation to succeed, so a listing never hides a
scenario over an unrelated validation issue. The webui Scenario page now
renders Name/Description/Found-on/Run instead of just Name/Found-on — a
bare filename rarely tells anyone but the author what a scenario actually
does.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
platform.LocalScenariosDir (/usr/share/bee/scenarios, populated from
iso/overlay/usr/share/bee/scenarios/ by build.sh's overlay rsync) is now
checked before removable media for both `bee run <name>` and the "6.
Scenario" page — a scenario shipped with the image works with no USB
stick required. ReadScenario/ListAvailableScenarios merge local + USB;
the removable-media-only functions from the previous commit are kept
as-is (still used directly where that's actually what's wanted) rather
than renamed out from under existing callers/tests.
iso/overlay/usr/share/bee/scenarios/nvbandwidth-all-gpu-power-watch.json
is a copy of scenarios/nvbandwidth-all-gpu-power-watch.json — the two
aren't auto-synced (documented in scenarios/README.md), so shipping a
scenario baked-in means checking it into both places.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Exposes the scenario engine (platform.System.RunScenario, added earlier)
in the web UI instead of only the `bee run` CLI: a new nav item lists every
scenarios/*.json found on mounted removable media (GET /api/scenario/list)
and runs one with a click (POST /api/scenario/run), enqueued as a normal
Task with target "scenario" — progress/logs live in Tasks like any other
SAT pack, no separate live-output UI needed.
- app.go: satRunner gains RunScenario, exportManager gains
ListScenarioFilesOnRemovableMedia/ReadScenarioFromRemovableMedia — both
already implemented on platform.System, just newly exposed through App.
- webui/tasks.go: taskParams.ScenarioName; runTask's "scenario" case reads
the file from removable media, parses it, and runs it.
- webui/page_scenario.go: the page itself.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>