platform/app/webui: ship the power-watch scenario baked into the image

platform.LocalScenariosDir (/usr/share/bee/scenarios, populated from
iso/overlay/usr/share/bee/scenarios/ by build.sh's overlay rsync) is now
checked before removable media for both `bee run <name>` and the "6.
Scenario" page — a scenario shipped with the image works with no USB
stick required. ReadScenario/ListAvailableScenarios merge local + USB;
the removable-media-only functions from the previous commit are kept
as-is (still used directly where that's actually what's wanted) rather
than renamed out from under existing callers/tests.

iso/overlay/usr/share/bee/scenarios/nvbandwidth-all-gpu-power-watch.json
is a copy of scenarios/nvbandwidth-all-gpu-power-watch.json — the two
aren't auto-synced (documented in scenarios/README.md), so shipping a
scenario baked-in means checking it into both places.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
Mikhail Chusavitin
2026-07-28 19:10:35 +03:00
co-authored by Claude Sonnet 5
parent bcf02e0515
commit 5a780e96b4
11 changed files with 276 additions and 27 deletions
+16 -13
View File
@@ -1,28 +1,31 @@
package webui
// renderScenario renders the "6. Scenario" page: scenarios/*.json files
// found on any mounted removable media (e.g. the blackbox USB stick),
// each runnable with one click. A run is enqueued as a normal Task
// (target "scenario") — progress/logs live in Tasks like every other SAT
// pack, no separate live-output UI needed here.
// renderScenario renders the "6. Scenario" page: every scenarios/*.json
// runnable via platform.System.ReadScenario — the ones shipped with the
// image (platform.LocalScenariosDir) plus anything found on mounted
// removable media (e.g. the blackbox USB stick) — each runnable with one
// click. A run is enqueued as a normal Task (target "scenario") —
// progress/logs live in Tasks like every other SAT pack, no separate
// live-output UI needed here.
//
// See audit/internal/platform/scenario.go for the scenario file format and
// scenarios/README.md for the drop-a-file-on-the-USB-stick workflow this
// page is built around.
// scenarios/README.md for how to add one (shipped in the image, or dropped
// on the USB stick for a one-off/air-gapped run).
func renderScenario(opts HandlerOptions) string {
return `<p style="color:var(--muted);font-size:13px;margin-bottom:16px">
Scripted, ad-hoc test scenarios — commands plus background samplers (IPMI
sensors, nvidia-smi, ...), described in a small JSON file instead of a
hardcoded test. Drop a <code>&lt;name&gt;.json</code> file under
<code>scenarios/</code> on a removable drive (e.g. the same USB stick
already plugged in for blackbox) and it shows up below — no rebuild
needed. Runs are enqueued like any other task; watch progress in
hardcoded test. The list below includes scenarios shipped with this image
as well as any <code>&lt;name&gt;.json</code> dropped under
<code>scenarios/</code> on a mounted removable drive (e.g. the same USB
stick already plugged in for blackbox) — no rebuild needed for the
latter. Runs are enqueued like any other task; watch progress in
<a href="/tasks">Tasks</a>.
</p>
<div class="card">
<div class="card-head">
<span>Scenarios found on removable media</span>
<span>Available scenarios</span>
<button class="btn btn-sm btn-secondary" type="button" onclick="scenarioRefresh()">&#8635; Refresh</button>
</div>
<div class="card-body">
@@ -38,7 +41,7 @@ function scenarioRefresh() {
.then(r => r.json())
.then(files => {
if (!files || !files.length) {
list.innerHTML = '<p style="color:var(--muted);font-size:13px">No scenarios/*.json found on any mounted removable media.</p>';
list.innerHTML = '<p style="color:var(--muted);font-size:13px">No scenarios found — none shipped with this image and none under scenarios/ on mounted removable media.</p>';
return;
}
let html = '<table class="table"><thead><tr><th>Name</th><th>Found on</th><th></th></tr></thead><tbody>';