Files
Michael Chus 440959483e fix(inspur): correctly handle PCIe Assert/Deassert GPU fault events
Three related fixes for IDL event processing:

1. idl.go: include EventType in dedup key so Deassert events are no
   longer silently dropped as duplicates of their Assert counterparts.

2. gpu_status.go: treat Deassert events as clearing all GPU faults —
   previously the code re-applied the same faulty GPU set from the
   description, leaving GPUs stuck in Critical even after alarm cleared.

3. reanimator_models/converter: add bmc_event_summary section to the
   Reanimator export — a deduplicated Critical/Warning event table with
   Active/Resolved status derived from Assert/Deassert pairs.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-28 03:38:04 +03:00
..
2026-02-15 22:02:07 +03:00
2026-02-15 22:02:07 +03:00