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released this
2026-05-28 03:38:04 +03:00 | 1 commits to main since this releaseThree related fixes for IDL event processing:
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idl.go: include EventType in dedup key so Deassert events are no
longer silently dropped as duplicates of their Assert counterparts. -
gpu_status.go: treat Deassert events as clearing all GPU faults —
previously the code re-applied the same faulty GPU set from the
description, leaving GPUs stuck in Critical even after alarm cleared. -
reanimator_models/converter: add bmc_event_summary section to the
Reanimator export — a deduplicated Critical/Warning event table with
Active/Resolved status derived from Assert/Deassert pairs.
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