- alpine-livecd: mkimage profile rules, apkovl mechanics, workdir caching, squashfs compression, NIC firmware, long build survival via screen - vendor-installer-verification: checksum-before-download, cache validation, version URL verification before writing build scripts - unattended-boot-services: OpenRC invariants for headless environments, network-independent SSH, persistent DHCP, graceful degradation Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
143 lines
3.7 KiB
Markdown
143 lines
3.7 KiB
Markdown
# Contract: Alpine LiveCD Build
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Version: 1.0
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## Purpose
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Rules for building bootable Alpine Linux ISO images with custom overlays using `mkimage.sh`.
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Applies to any project that needs a LiveCD: hardware audit, rescue environments, kiosks.
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---
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## mkimage Profile
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Every project must have a profile file `mkimg.<name>.sh` defining:
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```sh
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profile_<name>() {
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arch="x86_64" # REQUIRED — without this mkimage silently skips the profile
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hostname="<hostname>"
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apkovl="genapkovl-<name>.sh"
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image_ext="iso"
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output_format="iso"
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kernel_flavors="lts"
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initfs_cmdline="modules=loop,squashfs,sd-mod,usb-storage quiet"
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initfs_features="ata base cdrom ext4 mmc nvme raid scsi squashfs usb virtio"
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grub_mod="all_video disk part_gpt part_msdos linux normal configfile search search_label efi_gop fat iso9660 cat echo ls test true help gzio"
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apks="alpine-base linux-lts linux-firmware-none ..."
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}
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```
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**`arch` is mandatory.** If missing, mkimage silently builds nothing and exits 0.
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---
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## apkovl Mechanism
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The apkovl is a `.tar.gz` overlay extracted by initramfs at boot, overlaying `/etc`, `/usr`, `/root`.
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`genapkovl-<name>.sh` generates the tarball:
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- Must be in the **CWD** when mkimage runs — not only in `~/.mkimage/`
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- `~/.mkimage/` is searched for mkimg profiles only, not genapkovl scripts
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```sh
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# Copy both scripts to ~/.mkimage AND to CWD (typically /var/tmp)
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cp "genapkovl-<name>.sh" ~/.mkimage/
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cp "genapkovl-<name>.sh" /var/tmp/
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cd /var/tmp
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sh mkimage.sh --workdir /var/tmp/work ...
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```
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---
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## Build Environment
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**Always use `/var/tmp`, not `/tmp`:**
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```sh
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export TMPDIR=/var/tmp
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cd /var/tmp
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sh mkimage.sh ...
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```
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`/tmp` on Alpine builder VMs is typically a 1GB tmpfs. Kernel firmware squashfs alone exceeds this.
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`/var/tmp` uses actual disk space.
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---
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## Workdir Caching
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mkimage stores each ISO section in a hash-named subdirectory. Preserve expensive sections across builds:
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```sh
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# Delete everything EXCEPT cached sections
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if [ -d /var/tmp/bee-iso-work ]; then
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find /var/tmp/bee-iso-work -maxdepth 1 -mindepth 1 \
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-not -name 'apks_*' \ # downloaded packages
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-not -name 'kernel_*' \ # modloop squashfs
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-not -name 'syslinux_*' \ # syslinux bootloader
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-not -name 'grub_*' \ # grub EFI
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-exec rm -rf {} +
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fi
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```
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The apkovl section is always regenerated (contains project-specific config that changes per build).
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---
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## Squashfs Compression
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Default compression is `xz` — slow but small. For RAM-loaded modloops, size rarely matters.
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Use `lz4` for faster builds:
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```sh
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mkdir -p /etc/mkinitfs
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grep -q 'MKSQUASHFS_OPTS' /etc/mkinitfs/mkinitfs.conf 2>/dev/null || \
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echo 'MKSQUASHFS_OPTS="-comp lz4 -Xhc"' >> /etc/mkinitfs/mkinitfs.conf
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```
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Apply before running mkimage. Rebuilds modloop only when kernel version changes.
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---
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## Long Builds
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NVIDIA driver downloads, kernel compiles, and package fetches can take 10–30 minutes.
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Run in a `screen` session so builds survive SSH disconnects:
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```sh
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apk add screen
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screen -dmS build sh -c "sh build.sh > /var/log/build.log 2>&1"
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tail -f /var/log/build.log
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```
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---
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## NIC Firmware
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`linux-firmware-none` (default) contains zero firmware files. Real hardware NICs often require firmware.
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Include firmware packages matching expected hardware:
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```
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linux-firmware-intel # Intel NICs (X710, E810, etc.)
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linux-firmware-mellanox # Mellanox/NVIDIA ConnectX
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linux-firmware-bnx2x # Broadcom NetXtreme
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linux-firmware-rtl_nic # Realtek
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linux-firmware-other # catch-all
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```
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---
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## Versioning
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Pin all versions in a single `VERSIONS` file sourced by all build scripts:
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```sh
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ALPINE_VERSION=3.21
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KERNEL_VERSION=6.12
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GO_VERSION=1.23.6
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NVIDIA_DRIVER_VERSION=590.48.01
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```
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Never hardcode versions inside build scripts.
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