Integrate ui-design-code via submodule and runtime assets
This commit is contained in:
134
internal/api/ui_design_assets.go
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134
internal/api/ui_design_assets.go
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@@ -0,0 +1,134 @@
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package api
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import (
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"errors"
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"fmt"
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"log"
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"net/http"
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"os"
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"path/filepath"
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"runtime"
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"strings"
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)
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type uiDesignAssets struct {
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RootPath string
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CSSPath string
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JSPath string
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}
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func registerUIDesignRoutes(mux *http.ServeMux) {
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assets, err := resolveUIDesignAssets()
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if err != nil {
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log.Printf("ui design assets: %v", err)
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return
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}
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log.Printf("ui design assets: using %s", assets.RootPath)
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mux.HandleFunc("/ui-design/static/css/theme.css", func(w http.ResponseWriter, r *http.Request) {
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serveUIDesignFile(w, r, "/ui-design/static/css/theme.css", assets.CSSPath, "text/css; charset=utf-8")
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})
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if assets.JSPath != "" {
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mux.HandleFunc("/ui-design/static/js/app.js", func(w http.ResponseWriter, r *http.Request) {
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serveUIDesignFile(w, r, "/ui-design/static/js/app.js", assets.JSPath, "application/javascript; charset=utf-8")
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})
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}
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}
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func serveUIDesignFile(w http.ResponseWriter, r *http.Request, routePath, filePath, contentType string) {
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if r.URL.Path != routePath {
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http.NotFound(w, r)
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return
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}
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if r.Method != http.MethodGet && r.Method != http.MethodHead {
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w.WriteHeader(http.StatusMethodNotAllowed)
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return
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}
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if _, err := os.Stat(filePath); err != nil {
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http.NotFound(w, r)
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return
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}
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w.Header().Set("Cache-Control", "no-store")
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w.Header().Set("Content-Type", contentType)
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http.ServeFile(w, r, filePath)
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}
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func resolveUIDesignAssets() (uiDesignAssets, error) {
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roots := candidateUIDesignRoots()
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if len(roots) == 0 {
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return uiDesignAssets{}, errors.New("no ui-design-code path candidates")
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}
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cssSuffixes := []string{
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filepath.Join("demo", "web", "static", "css", "app.css"),
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filepath.Join("kit", "patterns", "theme-vapor", "static", "vapor.css"),
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filepath.Join("kit", "patterns", "theme-aqua-legacy", "demo-aqua-freeze.css"),
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}
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jsSuffixes := []string{
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filepath.Join("demo", "web", "static", "js", "app.js"),
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}
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for _, root := range roots {
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cssPath := firstExistingFile(root, cssSuffixes)
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if cssPath == "" {
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continue
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}
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jsPath := firstExistingFile(root, jsSuffixes)
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return uiDesignAssets{
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RootPath: root,
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CSSPath: cssPath,
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JSPath: jsPath,
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}, nil
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}
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return uiDesignAssets{}, fmt.Errorf("ui-design-code not found in candidates: %s", strings.Join(roots, ", "))
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}
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func candidateUIDesignRoots() []string {
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seen := make(map[string]struct{})
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var roots []string
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push := func(path string) {
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if strings.TrimSpace(path) == "" {
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return
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}
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abs, err := filepath.Abs(path)
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if err != nil {
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return
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}
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abs = filepath.Clean(abs)
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if _, ok := seen[abs]; ok {
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return
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}
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info, err := os.Stat(abs)
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if err != nil || !info.IsDir() {
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return
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}
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seen[abs] = struct{}{}
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roots = append(roots, abs)
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}
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push(os.Getenv("UI_DESIGN_CODE_DIR"))
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push(filepath.Join("tools", "ui-design-code"))
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push(filepath.Join("..", "ui-design-code"))
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if _, file, _, ok := runtime.Caller(0); ok {
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apiDir := filepath.Dir(file)
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coreRoot := filepath.Clean(filepath.Join(apiDir, "..", ".."))
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push(filepath.Join(coreRoot, "tools", "ui-design-code"))
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push(filepath.Join(coreRoot, "..", "ui-design-code"))
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}
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return roots
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}
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func firstExistingFile(root string, suffixes []string) string {
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for _, suffix := range suffixes {
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path := filepath.Join(root, suffix)
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info, err := os.Stat(path)
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if err == nil && !info.IsDir() {
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return path
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}
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}
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return ""
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}
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