- page_scenario.go: onclick built via JSON.stringify() embedded raw double
quotes inside a double-quoted HTML attribute, truncating the attribute so
the click handler never compiled; pass the name through an escaped
data-scenario-name attribute instead.
- build.sh: overlay staging rsyncs (OVERLAY_DIR->stage, stage->includes.chroot)
ran without --delete, so a scenario removed from the repo (a9924b0) stayed
baked into every ISO built from the persistent stage cache since — the
"second script" in the Scenario page's list.
- blackbox: rewritten around a deterministic local zip + incremental
patch-the-changed-suffix onto removable media, instead of walking/copying
~90 files through a synchronous ntfs-3g FUSE mount every cycle. journalctl
captures are now "--since last sync" (were "--since boot", growing with
uptime) and metrics.db is excluded (was copied whole every cycle).
- scenario: nvbandwidth-acs-ab now escalates GPU count (same-socket pair,
other socket's pair, one cross-socket pair, all GPUs) under each ACS state
instead of always running all 6 GPUs at once, using a new `bee
gpu-bandwidth-groups` subcommand that discovers socket layout from
`nvidia-smi topo -m` at runtime — gpu_indices is host-specific, so this
can't be baked into the scenario file.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
126 lines
3.9 KiB
Go
126 lines
3.9 KiB
Go
package platform
|
|
|
|
import (
|
|
"regexp"
|
|
"sort"
|
|
"strconv"
|
|
"strings"
|
|
)
|
|
|
|
// nvidiaCPUAffinityRe matches an nvidia-smi "topo -m" CPU Affinity cell, e.g.
|
|
// "0-95,192-287" or a plain "0". Matched by shape rather than column
|
|
// position: NIC count (and therefore column offsets) varies per host, but
|
|
// this is the first token after the GPU/NIC relation cells (X/PIX/NODE/SYS)
|
|
// that looks like a core range list, on every layout seen so far.
|
|
var nvidiaCPUAffinityRe = regexp.MustCompile(`^[0-9]+(-[0-9]+)?(,[0-9]+(-[0-9]+)?)*$`)
|
|
|
|
// NvidiaSocketGroup is every GPU index sharing one CPU Affinity range in an
|
|
// "nvidia-smi topo -m" matrix — a proxy for "these GPUs are on the same CPU
|
|
// socket/NUMA node".
|
|
type NvidiaSocketGroup struct {
|
|
CPUAffinity string
|
|
GPUIndices []int
|
|
}
|
|
|
|
// ParseNvidiaSocketGroups groups GPU indices from an "nvidia-smi topo -m"
|
|
// matrix by CPU Affinity, so a scenario can pick "a pair on one socket,
|
|
// then the other, then one cross-socket pair" without gpu_indices hardcoded
|
|
// per host — topology (which GPUs share a socket) differs machine to
|
|
// machine, so a scenario file can't bake this in the way it can bake in "run
|
|
// on all GPUs".
|
|
func ParseNvidiaSocketGroups(raw string) []NvidiaSocketGroup {
|
|
lines := strings.Split(nvidiaNVLinkANSIRe.ReplaceAllString(raw, ""), "\n")
|
|
headerIdx := -1
|
|
for i, line := range lines {
|
|
trimmed := strings.TrimSpace(line)
|
|
if strings.HasPrefix(trimmed, "GPU0") {
|
|
headerIdx = i
|
|
break
|
|
}
|
|
}
|
|
if headerIdx < 0 {
|
|
return nil
|
|
}
|
|
|
|
order := map[string]int{}
|
|
groups := map[string][]int{}
|
|
for _, line := range lines[headerIdx+1:] {
|
|
trimmed := strings.TrimSpace(line)
|
|
if !strings.HasPrefix(trimmed, "GPU") {
|
|
continue
|
|
}
|
|
cells := strings.Fields(trimmed)
|
|
if len(cells) < 2 {
|
|
continue
|
|
}
|
|
rowGPU, err := strconv.Atoi(strings.TrimPrefix(cells[0], "GPU"))
|
|
if err != nil {
|
|
continue
|
|
}
|
|
affinity := ""
|
|
for _, cell := range cells[1:] {
|
|
if nvidiaCPUAffinityRe.MatchString(cell) {
|
|
affinity = cell
|
|
break
|
|
}
|
|
}
|
|
if affinity == "" {
|
|
continue
|
|
}
|
|
if _, ok := order[affinity]; !ok {
|
|
order[affinity] = len(order)
|
|
}
|
|
groups[affinity] = append(groups[affinity], rowGPU)
|
|
}
|
|
|
|
out := make([]NvidiaSocketGroup, 0, len(groups))
|
|
for affinity, indices := range groups {
|
|
sort.Ints(indices)
|
|
out = append(out, NvidiaSocketGroup{CPUAffinity: affinity, GPUIndices: indices})
|
|
}
|
|
sort.Slice(out, func(i, j int) bool {
|
|
return out[i].GPUIndices[0] < out[j].GPUIndices[0]
|
|
})
|
|
return out
|
|
}
|
|
|
|
// NvidiaBandwidthTestGroup is one stage of a progressive multi-GPU bandwidth
|
|
// test: a label and the GPU indices to run it against.
|
|
type NvidiaBandwidthTestGroup struct {
|
|
Label string
|
|
GPUIndices []int
|
|
}
|
|
|
|
// NvidiaProgressiveBandwidthGroups turns socket groups into an escalating
|
|
// test plan: a pair within each socket that has one, then one cross-socket
|
|
// pair (first two sockets' lowest-indexed GPU each), then every GPU. Lets a
|
|
// scenario narrow down whether a failure needs the full GPU count or already
|
|
// reproduces on a single cross-socket pair, instead of only ever testing
|
|
// "all GPUs at once".
|
|
func NvidiaProgressiveBandwidthGroups(socketGroups []NvidiaSocketGroup) []NvidiaBandwidthTestGroup {
|
|
var out []NvidiaBandwidthTestGroup
|
|
var allGPUs []int
|
|
var crossSocketPair []int
|
|
|
|
for i, sg := range socketGroups {
|
|
allGPUs = append(allGPUs, sg.GPUIndices...)
|
|
if len(sg.GPUIndices) >= 2 {
|
|
out = append(out, NvidiaBandwidthTestGroup{
|
|
Label: "same-socket-" + strconv.Itoa(i+1),
|
|
GPUIndices: []int{sg.GPUIndices[0], sg.GPUIndices[1]},
|
|
})
|
|
}
|
|
if len(crossSocketPair) < 2 {
|
|
crossSocketPair = append(crossSocketPair, sg.GPUIndices[0])
|
|
}
|
|
}
|
|
if len(crossSocketPair) == 2 {
|
|
out = append(out, NvidiaBandwidthTestGroup{Label: "cross-socket", GPUIndices: crossSocketPair})
|
|
}
|
|
if len(allGPUs) > 0 {
|
|
sort.Ints(allGPUs)
|
|
out = append(out, NvidiaBandwidthTestGroup{Label: "all", GPUIndices: allGPUs})
|
|
}
|
|
return out
|
|
}
|