Files
bee/audit/internal/collector/sensors.go
2026-03-15 21:04:53 +03:00

374 lines
9.1 KiB
Go

package collector
import (
"bee/audit/internal/schema"
"encoding/json"
"log/slog"
"os/exec"
"sort"
"strconv"
"strings"
)
type sensorsDoc map[string]map[string]any
func collectSensors() *schema.HardwareSensors {
doc, err := readSensorsJSONDoc()
if err != nil {
slog.Info("sensors: unavailable, skipping", "err", err)
return nil
}
sensors := buildSensorsFromDoc(doc)
if sensors == nil || (len(sensors.Fans) == 0 && len(sensors.Power) == 0 && len(sensors.Temperatures) == 0 && len(sensors.Other) == 0) {
return nil
}
slog.Info("sensors: collected",
"fans", len(sensors.Fans),
"power", len(sensors.Power),
"temperatures", len(sensors.Temperatures),
"other", len(sensors.Other),
)
return sensors
}
func readSensorsJSONDoc() (sensorsDoc, error) {
out, err := exec.Command("sensors", "-j").Output()
if err != nil {
return nil, err
}
var doc sensorsDoc
if err := json.Unmarshal(out, &doc); err != nil {
return nil, err
}
return doc, nil
}
func buildSensorsFromDoc(doc sensorsDoc) *schema.HardwareSensors {
if len(doc) == 0 {
return nil
}
result := &schema.HardwareSensors{}
seen := map[string]struct{}{}
chips := make([]string, 0, len(doc))
for chip := range doc {
chips = append(chips, chip)
}
sort.Strings(chips)
for _, chip := range chips {
features := doc[chip]
location := sensorLocation(chip)
keys := make([]string, 0, len(features))
for key := range features {
keys = append(keys, key)
}
sort.Strings(keys)
for _, key := range keys {
if strings.EqualFold(key, "Adapter") {
continue
}
feature, ok := features[key].(map[string]any)
if !ok {
continue
}
name := strings.TrimSpace(key)
if name == "" {
continue
}
switch classifySensorFeature(feature) {
case "fan":
item := buildFanSensor(name, location, feature)
if item == nil || duplicateSensor(seen, "fan", item.Name) {
continue
}
result.Fans = append(result.Fans, *item)
case "temp":
item := buildTempSensor(name, location, feature)
if item == nil || duplicateSensor(seen, "temp", item.Name) {
continue
}
result.Temperatures = append(result.Temperatures, *item)
case "power":
item := buildPowerSensor(name, location, feature)
if item == nil || duplicateSensor(seen, "power", item.Name) {
continue
}
result.Power = append(result.Power, *item)
default:
item := buildOtherSensor(name, location, feature)
if item == nil || duplicateSensor(seen, "other", item.Name) {
continue
}
result.Other = append(result.Other, *item)
}
}
}
return result
}
func parseSensorsJSON(raw []byte) (*schema.HardwareSensors, error) {
var doc sensorsDoc
err := json.Unmarshal(raw, &doc)
if err != nil {
return nil, err
}
return buildSensorsFromDoc(doc), nil
}
func duplicateSensor(seen map[string]struct{}, sensorType, name string) bool {
key := sensorType + "\x00" + name
if _, ok := seen[key]; ok {
return true
}
seen[key] = struct{}{}
return false
}
func sensorLocation(chip string) *string {
chip = strings.TrimSpace(chip)
if chip == "" {
return nil
}
return &chip
}
func classifySensorFeature(feature map[string]any) string {
for key := range feature {
switch {
case strings.Contains(key, "fan") && strings.HasSuffix(key, "_input"):
return "fan"
case strings.Contains(key, "temp") && strings.HasSuffix(key, "_input"):
return "temp"
case strings.Contains(key, "power") && (strings.HasSuffix(key, "_input") || strings.HasSuffix(key, "_average")):
return "power"
case strings.Contains(key, "curr") && strings.HasSuffix(key, "_input"):
return "power"
case strings.HasPrefix(key, "in") && strings.HasSuffix(key, "_input"):
return "power"
}
}
return "other"
}
func buildFanSensor(name string, location *string, feature map[string]any) *schema.HardwareFanSensor {
rpm, ok := firstFeatureInt(feature, "_input")
if !ok {
return nil
}
item := &schema.HardwareFanSensor{Name: name, Location: location, RPM: &rpm}
if status := sensorStatusFromFeature(feature); status != nil {
item.Status = status
}
return item
}
func buildTempSensor(name string, location *string, feature map[string]any) *schema.HardwareTemperatureSensor {
celsius, ok := firstFeatureFloat(feature, "_input")
if !ok {
return nil
}
item := &schema.HardwareTemperatureSensor{Name: name, Location: location, Celsius: &celsius}
if warning, ok := firstFeatureFloatWithSuffixes(feature, []string{"_max", "_high"}); ok {
item.ThresholdWarningCelsius = &warning
}
if critical, ok := firstFeatureFloatWithSuffixes(feature, []string{"_crit", "_emergency"}); ok {
item.ThresholdCriticalCelsius = &critical
}
if status := sensorStatusFromFeature(feature); status != nil {
item.Status = status
} else {
item.Status = deriveTemperatureStatus(item.Celsius, item.ThresholdWarningCelsius, item.ThresholdCriticalCelsius)
}
return item
}
func buildPowerSensor(name string, location *string, feature map[string]any) *schema.HardwarePowerSensor {
item := &schema.HardwarePowerSensor{Name: name, Location: location}
if v, ok := firstFeatureFloatWithContains(feature, []string{"power"}); ok {
item.PowerW = &v
}
if v, ok := firstFeatureFloatWithPrefix(feature, "curr"); ok {
item.CurrentA = &v
}
if v, ok := firstFeatureFloatWithPrefix(feature, "in"); ok {
item.VoltageV = &v
}
if item.PowerW == nil && item.CurrentA == nil && item.VoltageV == nil {
return nil
}
if status := sensorStatusFromFeature(feature); status != nil {
item.Status = status
}
return item
}
func buildOtherSensor(name string, location *string, feature map[string]any) *schema.HardwareOtherSensor {
value, unit, ok := firstGenericSensorValue(feature)
if !ok {
return nil
}
item := &schema.HardwareOtherSensor{Name: name, Location: location, Value: &value}
if unit != "" {
item.Unit = &unit
}
if status := sensorStatusFromFeature(feature); status != nil {
item.Status = status
}
return item
}
func sensorStatusFromFeature(feature map[string]any) *string {
for key, raw := range feature {
if !strings.HasSuffix(key, "_alarm") {
continue
}
if number, ok := floatFromAny(raw); ok && number > 0 {
status := statusWarning
return &status
}
}
return nil
}
func deriveTemperatureStatus(current, warning, critical *float64) *string {
if current == nil {
return nil
}
switch {
case critical != nil && *current >= *critical:
status := statusCritical
return &status
case warning != nil && *current >= *warning:
status := statusWarning
return &status
default:
status := statusOK
return &status
}
}
func firstFeatureInt(feature map[string]any, suffix string) (int, bool) {
for key, raw := range feature {
if strings.HasSuffix(key, suffix) {
if value, ok := floatFromAny(raw); ok {
return int(value), true
}
}
}
return 0, false
}
func firstFeatureFloat(feature map[string]any, suffix string) (float64, bool) {
return firstFeatureFloatWithSuffixes(feature, []string{suffix})
}
func firstFeatureFloatWithSuffixes(feature map[string]any, suffixes []string) (float64, bool) {
keys := sortedFeatureKeys(feature)
for _, key := range keys {
for _, suffix := range suffixes {
if strings.HasSuffix(key, suffix) {
if value, ok := floatFromAny(feature[key]); ok {
return value, true
}
}
}
}
return 0, false
}
func firstFeatureFloatWithContains(feature map[string]any, parts []string) (float64, bool) {
keys := sortedFeatureKeys(feature)
for _, key := range keys {
matched := true
for _, part := range parts {
if !strings.Contains(key, part) {
matched = false
break
}
}
if matched {
if value, ok := floatFromAny(feature[key]); ok {
return value, true
}
}
}
return 0, false
}
func firstFeatureFloatWithPrefix(feature map[string]any, prefix string) (float64, bool) {
keys := sortedFeatureKeys(feature)
for _, key := range keys {
if strings.HasPrefix(key, prefix) && strings.HasSuffix(key, "_input") {
if value, ok := floatFromAny(feature[key]); ok {
return value, true
}
}
}
return 0, false
}
func firstGenericSensorValue(feature map[string]any) (float64, string, bool) {
keys := sortedFeatureKeys(feature)
for _, key := range keys {
if strings.HasSuffix(key, "_alarm") {
continue
}
value, ok := floatFromAny(feature[key])
if !ok {
continue
}
unit := inferSensorUnit(key)
return value, unit, true
}
return 0, "", false
}
func inferSensorUnit(key string) string {
switch {
case strings.Contains(key, "humidity"):
return "%"
case strings.Contains(key, "intrusion"):
return ""
default:
return ""
}
}
func sortedFeatureKeys(feature map[string]any) []string {
keys := make([]string, 0, len(feature))
for key := range feature {
keys = append(keys, key)
}
sort.Strings(keys)
return keys
}
func floatFromAny(raw any) (float64, bool) {
switch value := raw.(type) {
case float64:
return value, true
case float32:
return float64(value), true
case int:
return float64(value), true
case int64:
return float64(value), true
case json.Number:
if f, err := value.Float64(); err == nil {
return f, true
}
case string:
if value == "" {
return 0, false
}
if f, err := strconv.ParseFloat(value, 64); err == nil {
return f, true
}
}
return 0, false
}