- page_scenario.go: onclick built via JSON.stringify() embedded raw double
quotes inside a double-quoted HTML attribute, truncating the attribute so
the click handler never compiled; pass the name through an escaped
data-scenario-name attribute instead.
- build.sh: overlay staging rsyncs (OVERLAY_DIR->stage, stage->includes.chroot)
ran without --delete, so a scenario removed from the repo (a9924b0) stayed
baked into every ISO built from the persistent stage cache since — the
"second script" in the Scenario page's list.
- blackbox: rewritten around a deterministic local zip + incremental
patch-the-changed-suffix onto removable media, instead of walking/copying
~90 files through a synchronous ntfs-3g FUSE mount every cycle. journalctl
captures are now "--since last sync" (were "--since boot", growing with
uptime) and metrics.db is excluded (was copied whole every cycle).
- scenario: nvbandwidth-acs-ab now escalates GPU count (same-socket pair,
other socket's pair, one cross-socket pair, all GPUs) under each ACS state
instead of always running all 6 GPUs at once, using a new `bee
gpu-bandwidth-groups` subcommand that discovers socket layout from
`nvidia-smi topo -m` at runtime — gpu_indices is host-specific, so this
can't be baked into the scenario file.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Replaces the flat export/ + techdump/ + system/ + systemd/ layout (two
same-named-but-different techdump/ dirs, disk reports duplicated between a
SAT run dir and techdump/) with one shared categorizeExportTree used by both
BuildSupportBundle and the blackbox USB mirror:
- export/{cpu,memory,storage,gpu,network,platform}/ — raw vendor-tool
output grouped by device type, plus export/reanimator.json ready to POST
to Reanimator's /ingest/hardware endpoint.
- status/ — computed diagnosis (component-status.json, runtime-health.*,
and metrics.db, previously missing from every bundle entirely).
- tasks/ — bee's own task-run bookkeeping (bee-sat/, bee-bench/, task
reports, service logs) where duplication with export/ is expected.
- livecd/{gui,host}/ — live-boot/kiosk-session-only diagnostics, kept out
of the hardware-facing tree.
Drops the redundant disk-report mirror write in RunStorageAcceptancePack
and the now-dead syncDirectoryTree/removeMissingPaths; adds a size+mtime
skip in copyPath so the blackbox mirror doesn't rewrite unchanged files
every cycle. README.md rewritten to match.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- gpuBandwidthSocketGroups: a single GPU whose NUMA node fails to resolve
no longer collapses the whole per-socket nvbandwidth split into one
fallback pass — it now folds into the last resolved group instead,
preserving isolation for the sockets that did resolve.
- blackbox discoverMarkedTargets: skip mounting/unmounting devices that
already have a running worker on every 2s discovery tick. This was
observed hammering the same USB target continuously (mount+unmount
every ~2s for the whole session) and contending with the worker's own
sync cycle, plausibly explaining multi-minute sync cycles seen on a
real crash bundle.
- syncFilesystem now calls syscall.Sync() directly instead of spawning
/bin/sync per copied file; blackbox mounts removable targets with
-o sync so writes are durable without relying on the app-level sync as
the primary mechanism.
- New platform.SetSyncBracketHook / satJob.syncBracket: blocks (with a
bounded timeout) on blackbox actually reaching removable media right
before and right after a diagnostic's real load step (nvbandwidth,
memtester, stress-ng, dcgmi diag, nccl, smartctl/nvme self-test...),
instead of only firing a fire-and-forget kick after the job's own log
file is written. A crash mid-load now has durable evidence the load
started, not just whatever streamed to the RAM-backed export dir before
blackbox's next scheduled cycle.
Found investigating a real support bundle where blackbox's last
successful sync (19:55:25) predated both the previous job finishing and
the crashing nvbandwidth job starting (19:56:57) — none of the crash
window ever reached durable media.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
A crash mid-command (e.g. the nvbandwidth reboot) previously lost that
job's entire output: streamExecOutput only buffered stdout/stderr in
memory and the job's log file was written once, after the process
exited. It now also streams each line straight to that file as it
arrives, so whatever printed before a crash survives.
Root filesystem here is a tmpfs overlay (toram boot), so the only real
persistence boundary is blackbox's mirror to removable media, not the
local write itself. platform.SetJobBoundaryHook lets app wire a touch
of a small kick-file after each job's output is written; blackboxWorker
now polls that file's mtime alongside its normal adaptive timer and
syncs immediately on a kick instead of waiting out the current flush
period (up to 30s).
An agent handed a bundle path had no way to know its layout without
grepping through random logs first — confirmed by watching a separate
session read bee-nvidia.log before anything else on a real bundle. Embeds
a single README.md (bee-embed, internal/app/assets/) explaining what bee
is and giving direct answers to the questions someone analyzing a bundle
is most likely to ask (did the tests pass, what hardware is this, is a
service healthy, RAID/GPU/NVLink state, etc), written at the bundle root
by both BuildSupportBundle (support-bundle archive root, sibling of
manifest.txt) and blackboxWorker.syncCycle (removable-media boot-folder
root, which otherwise has no manifest.txt-equivalent pointing anywhere).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- sat.go: DetectGPUVendor lspci fallback now checks GPU device classes
([0300]/[0302]/[0380]) per line instead of scanning the whole output for
vendor name; AMD EPYC servers have dozens of AMD-branded PCIe entries
(Root Complex, IOMMU, Host Bridge) that were triggering the old check
- blackbox.go: fix deadlock in finishCycle — it held w.mu while calling
persistState(), which acquires rt.mu then re-acquires w.mu inside
persistStateLocked(); now w.mu is released before persistState()
- build.sh: remove NVIDIA-specific overlay files (bee-gpu-burn,
bee-john-gpu-stress, bee-nccl-gpu-stress, bee-nvidia-recover,
bee-dcgmproftester-staggered, bee-check-nvswitch,
nvidia-fabricmanager.service.d/) for non-nvidia build variants
- bee-selfheal: gate NVIDIA recovery on BEE_GPU_VENDOR=nvidia so the
script does not attempt to restart bee-nvidia.service on NOGPU builds
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>