Adjust burn GPU ramp timing by profile
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@@ -491,6 +491,83 @@ func TestResolveBurnPreset(t *testing.T) {
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}
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}
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func TestResolveNvidiaRampPlan(t *testing.T) {
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tests := []struct {
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name string
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profile string
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enabled bool
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selected []int
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want nvidiaRampSpec
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wantErr string
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}{
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{
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name: "disabled uses base preset",
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profile: "acceptance",
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selected: []int{0, 1},
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want: nvidiaRampSpec{DurationSec: 60 * 60, TotalDurationSec: 60 * 60},
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},
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{
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name: "smoke ramp uses two minute steps",
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profile: "smoke",
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enabled: true,
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selected: []int{0, 1, 2},
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want: nvidiaRampSpec{DurationSec: 5 * 60, StaggerSeconds: 2 * 60, TotalDurationSec: 9 * 60},
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},
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{
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name: "acceptance ramp uses ten minute steps",
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profile: "acceptance",
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enabled: true,
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selected: []int{0, 1, 2},
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want: nvidiaRampSpec{DurationSec: 60 * 60, StaggerSeconds: 10 * 60, TotalDurationSec: 80 * 60},
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},
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{
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name: "overnight stays at eight hours when possible",
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profile: "overnight",
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enabled: true,
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selected: []int{0, 1, 2},
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want: nvidiaRampSpec{DurationSec: 6 * 60 * 60, StaggerSeconds: 60 * 60, TotalDurationSec: 8 * 60 * 60},
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},
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{
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name: "overnight extends to keep one hour after final gpu",
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profile: "overnight",
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enabled: true,
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selected: []int{0, 1, 2, 3, 4, 5, 6, 7, 8},
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want: nvidiaRampSpec{DurationSec: 60 * 60, StaggerSeconds: 60 * 60, TotalDurationSec: 9 * 60 * 60},
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},
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{
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name: "overnight rejects impossible gpu count",
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profile: "overnight",
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enabled: true,
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selected: []int{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10},
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wantErr: "at most 10 GPUs",
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},
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{
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name: "enabled requires explicit selection",
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profile: "smoke",
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enabled: true,
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wantErr: "requires explicit GPU selection",
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},
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}
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for _, tc := range tests {
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t.Run(tc.name, func(t *testing.T) {
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got, err := resolveNvidiaRampPlan(tc.profile, tc.enabled, tc.selected)
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if tc.wantErr != "" {
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if err == nil || !strings.Contains(err.Error(), tc.wantErr) {
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t.Fatalf("err=%v want substring %q", err, tc.wantErr)
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}
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return
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}
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if err != nil {
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t.Fatalf("resolveNvidiaRampPlan error: %v", err)
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}
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if got != tc.want {
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t.Fatalf("resolveNvidiaRampPlan(%q, %t, %v)=%+v want %+v", tc.profile, tc.enabled, tc.selected, got, tc.want)
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}
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})
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}
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}
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func TestTaskDisplayNameUsesNvidiaStressLoader(t *testing.T) {
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tests := []struct {
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loader string
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