Add staged NVIDIA burn ramp-up mode
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@@ -482,12 +482,13 @@ func (h *handler) handleAPISATRun(target string) http.HandlerFunc {
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return
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}
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var body struct {
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Duration int `json:"duration"`
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StressMode bool `json:"stress_mode"`
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GPUIndices []int `json:"gpu_indices"`
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ExcludeGPUIndices []int `json:"exclude_gpu_indices"`
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Loader string `json:"loader"`
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var body struct {
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Duration int `json:"duration"`
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StressMode bool `json:"stress_mode"`
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GPUIndices []int `json:"gpu_indices"`
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ExcludeGPUIndices []int `json:"exclude_gpu_indices"`
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StaggerGPUStart bool `json:"stagger_gpu_start"`
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Loader string `json:"loader"`
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Profile string `json:"profile"`
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DisplayName string `json:"display_name"`
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PlatformComponents []string `json:"platform_components"`
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@@ -503,12 +504,13 @@ func (h *handler) handleAPISATRun(target string) http.HandlerFunc {
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if strings.TrimSpace(body.DisplayName) != "" {
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name = body.DisplayName
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}
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params := taskParams{
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Duration: body.Duration,
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StressMode: body.StressMode,
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GPUIndices: body.GPUIndices,
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ExcludeGPUIndices: body.ExcludeGPUIndices,
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Loader: body.Loader,
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params := taskParams{
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Duration: body.Duration,
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StressMode: body.StressMode,
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GPUIndices: body.GPUIndices,
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ExcludeGPUIndices: body.ExcludeGPUIndices,
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StaggerGPUStart: body.StaggerGPUStart,
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Loader: body.Loader,
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BurnProfile: body.Profile,
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DisplayName: body.DisplayName,
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PlatformComponents: body.PlatformComponents,
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