platform/app/webui: ship the power-watch scenario baked into the image

platform.LocalScenariosDir (/usr/share/bee/scenarios, populated from
iso/overlay/usr/share/bee/scenarios/ by build.sh's overlay rsync) is now
checked before removable media for both `bee run <name>` and the "6.
Scenario" page — a scenario shipped with the image works with no USB
stick required. ReadScenario/ListAvailableScenarios merge local + USB;
the removable-media-only functions from the previous commit are kept
as-is (still used directly where that's actually what's wanted) rather
than renamed out from under existing callers/tests.

iso/overlay/usr/share/bee/scenarios/nvbandwidth-all-gpu-power-watch.json
is a copy of scenarios/nvbandwidth-all-gpu-power-watch.json — the two
aren't auto-synced (documented in scenarios/README.md), so shipping a
scenario baked-in means checking it into both places.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
Mikhail Chusavitin
2026-07-28 19:10:35 +03:00
co-authored by Claude Sonnet 5
parent bcf02e0515
commit 5a780e96b4
11 changed files with 276 additions and 27 deletions
+69
View File
@@ -247,3 +247,72 @@ func (s *System) ListScenarioFilesOnRemovableMedia() ([]ScenarioFileOnRemovableM
sort.Slice(out, func(i, j int) bool { return out[i].Name < out[j].Name })
return out, nil
}
// LocalScenariosDir is where scenario JSON files shipped with the ISO
// itself live (rsync'd from this repo's scenarios/ into the overlay at
// build time — see iso/builder/build.sh's "preparing staged overlay" step
// and iso/overlay/usr/share/bee/scenarios/). Part of the read-only
// squashfs, so a scenario here is always available with no USB stick
// needed. A package var (not a const) so tests can point it at a temp dir.
var LocalScenariosDir = "/usr/share/bee/scenarios"
// ReadScenarioLocal reads scenarios/<name>.json from LocalScenariosDir.
func (s *System) ReadScenarioLocal(name string) ([]byte, error) {
name = strings.TrimSpace(name)
if name == "" {
return nil, fmt.Errorf("scenario name is required")
}
return os.ReadFile(filepath.Join(LocalScenariosDir, name+".json"))
}
// ListLocalScenarioFiles lists the *.json files under LocalScenariosDir.
func (s *System) ListLocalScenarioFiles() ([]ScenarioFileOnRemovableMedia, error) {
entries, err := os.ReadDir(LocalScenariosDir)
if err != nil {
if os.IsNotExist(err) {
return nil, nil
}
return nil, err
}
var out []ScenarioFileOnRemovableMedia
for _, e := range entries {
if e.IsDir() || !strings.HasSuffix(e.Name(), ".json") {
continue
}
out = append(out, ScenarioFileOnRemovableMedia{
Name: strings.TrimSuffix(e.Name(), ".json"),
Device: "local (shipped with image)",
})
}
sort.Slice(out, func(i, j int) bool { return out[i].Name < out[j].Name })
return out, nil
}
// ReadScenario resolves scenarios/<name>.json, checking LocalScenariosDir
// first (always available, no removable media required) and falling back
// to ReadScenarioFromRemovableMedia. Prefer this over calling either one
// directly unless you specifically need to restrict the lookup to one
// source (as the tests for each do).
func (s *System) ReadScenario(name string) ([]byte, error) {
if data, err := s.ReadScenarioLocal(name); err == nil {
return data, nil
}
return s.ReadScenarioFromRemovableMedia(name)
}
// ListAvailableScenarios merges ListLocalScenarioFiles (first) with
// ListScenarioFilesOnRemovableMedia, for UIs that want to show everything
// runnable via ReadScenario in one list.
func (s *System) ListAvailableScenarios() ([]ScenarioFileOnRemovableMedia, error) {
local, err := s.ListLocalScenarioFiles()
if err != nil {
return nil, err
}
removable, err := s.ListScenarioFilesOnRemovableMedia()
if err != nil {
// A removable-media scan failure (e.g. no lsblk) shouldn't hide the
// scenarios that are always available regardless of media.
return local, nil
}
return append(local, removable...), nil
}
+112
View File
@@ -157,3 +157,115 @@ func TestReadScenarioFromRemovableMediaNotFound(t *testing.T) {
t.Fatal("expected error for missing scenario file")
}
}
func withLocalScenariosDir(t *testing.T) string {
t.Helper()
dir := t.TempDir()
old := LocalScenariosDir
LocalScenariosDir = dir
t.Cleanup(func() { LocalScenariosDir = old })
return dir
}
func TestReadScenarioPrefersLocalOverRemovableMedia(t *testing.T) {
localDir := withLocalScenariosDir(t)
localData := []byte(`{"name":"local-copy"}`)
if err := os.WriteFile(filepath.Join(localDir, "power-watch.json"), localData, 0644); err != nil {
t.Fatalf("write local scenario: %v", err)
}
// A removable target also has a same-named file with different content
// — ReadScenario must prefer the local (always-available) copy.
mountpoint := t.TempDir()
if err := os.MkdirAll(filepath.Join(mountpoint, "scenarios"), 0755); err != nil {
t.Fatalf("mkdir scenarios: %v", err)
}
if err := os.WriteFile(filepath.Join(mountpoint, "scenarios", "power-watch.json"), []byte(`{"name":"usb-copy"}`), 0644); err != nil {
t.Fatalf("write usb scenario: %v", err)
}
oldExec := exportExecCommand
lsblkOut := `NAME="sdb1" TYPE="part" PKNAME="sdb" RM="1" RO="0" FSTYPE="vfat" MOUNTPOINT="` + mountpoint + `" SIZE="29.8G" LABEL="USB" MODEL=""`
exportExecCommand = func(name string, args ...string) *exec.Cmd {
cmd := exec.Command("sh", "-c", "printf '%s\n' \"$LSBLK_OUT\"")
cmd.Env = append(os.Environ(), "LSBLK_OUT="+lsblkOut)
return cmd
}
t.Cleanup(func() { exportExecCommand = oldExec })
s := &System{}
got, err := s.ReadScenario("power-watch")
if err != nil {
t.Fatalf("ReadScenario error: %v", err)
}
if string(got) != string(localData) {
t.Fatalf("got=%q want local copy %q", got, localData)
}
}
func TestReadScenarioFallsBackToRemovableMediaWhenNotLocal(t *testing.T) {
withLocalScenariosDir(t) // empty — nothing local
mountpoint := t.TempDir()
if err := os.MkdirAll(filepath.Join(mountpoint, "scenarios"), 0755); err != nil {
t.Fatalf("mkdir scenarios: %v", err)
}
want := []byte(`{"name":"usb-only"}`)
if err := os.WriteFile(filepath.Join(mountpoint, "scenarios", "usb-only.json"), want, 0644); err != nil {
t.Fatalf("write usb scenario: %v", err)
}
oldExec := exportExecCommand
lsblkOut := `NAME="sdb1" TYPE="part" PKNAME="sdb" RM="1" RO="0" FSTYPE="vfat" MOUNTPOINT="` + mountpoint + `" SIZE="29.8G" LABEL="USB" MODEL=""`
exportExecCommand = func(name string, args ...string) *exec.Cmd {
cmd := exec.Command("sh", "-c", "printf '%s\n' \"$LSBLK_OUT\"")
cmd.Env = append(os.Environ(), "LSBLK_OUT="+lsblkOut)
return cmd
}
t.Cleanup(func() { exportExecCommand = oldExec })
s := &System{}
got, err := s.ReadScenario("usb-only")
if err != nil {
t.Fatalf("ReadScenario error: %v", err)
}
if string(got) != string(want) {
t.Fatalf("got=%q want=%q", got, want)
}
}
func TestListAvailableScenariosMergesLocalAndRemovable(t *testing.T) {
localDir := withLocalScenariosDir(t)
if err := os.WriteFile(filepath.Join(localDir, "shipped.json"), []byte(`{}`), 0644); err != nil {
t.Fatalf("write local scenario: %v", err)
}
mountpoint := t.TempDir()
if err := os.MkdirAll(filepath.Join(mountpoint, "scenarios"), 0755); err != nil {
t.Fatalf("mkdir scenarios: %v", err)
}
if err := os.WriteFile(filepath.Join(mountpoint, "scenarios", "from-usb.json"), []byte(`{}`), 0644); err != nil {
t.Fatalf("write usb scenario: %v", err)
}
oldExec := exportExecCommand
lsblkOut := `NAME="sdb1" TYPE="part" PKNAME="sdb" RM="1" RO="0" FSTYPE="vfat" MOUNTPOINT="` + mountpoint + `" SIZE="29.8G" LABEL="USB" MODEL=""`
exportExecCommand = func(name string, args ...string) *exec.Cmd {
cmd := exec.Command("sh", "-c", "printf '%s\n' \"$LSBLK_OUT\"")
cmd.Env = append(os.Environ(), "LSBLK_OUT="+lsblkOut)
return cmd
}
t.Cleanup(func() { exportExecCommand = oldExec })
s := &System{}
got, err := s.ListAvailableScenarios()
if err != nil {
t.Fatalf("ListAvailableScenarios error: %v", err)
}
if len(got) != 2 {
t.Fatalf("got=%v want 2 entries", got)
}
if got[0].Name != "shipped" || got[0].Device != "local (shipped with image)" {
t.Fatalf("got[0]=%+v want local shipped entry first", got[0])
}
if got[1].Name != "from-usb" {
t.Fatalf("got[1]=%+v want from-usb", got[1])
}
}