platform/app/webui: ship the power-watch scenario baked into the image
platform.LocalScenariosDir (/usr/share/bee/scenarios, populated from iso/overlay/usr/share/bee/scenarios/ by build.sh's overlay rsync) is now checked before removable media for both `bee run <name>` and the "6. Scenario" page — a scenario shipped with the image works with no USB stick required. ReadScenario/ListAvailableScenarios merge local + USB; the removable-media-only functions from the previous commit are kept as-is (still used directly where that's actually what's wanted) rather than renamed out from under existing callers/tests. iso/overlay/usr/share/bee/scenarios/nvbandwidth-all-gpu-power-watch.json is a copy of scenarios/nvbandwidth-all-gpu-power-watch.json — the two aren't auto-synced (documented in scenarios/README.md), so shipping a scenario baked-in means checking it into both places. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Sonnet 5
parent
bcf02e0515
commit
5a780e96b4
@@ -247,3 +247,72 @@ func (s *System) ListScenarioFilesOnRemovableMedia() ([]ScenarioFileOnRemovableM
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sort.Slice(out, func(i, j int) bool { return out[i].Name < out[j].Name })
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return out, nil
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}
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// LocalScenariosDir is where scenario JSON files shipped with the ISO
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// itself live (rsync'd from this repo's scenarios/ into the overlay at
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// build time — see iso/builder/build.sh's "preparing staged overlay" step
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// and iso/overlay/usr/share/bee/scenarios/). Part of the read-only
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// squashfs, so a scenario here is always available with no USB stick
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// needed. A package var (not a const) so tests can point it at a temp dir.
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var LocalScenariosDir = "/usr/share/bee/scenarios"
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// ReadScenarioLocal reads scenarios/<name>.json from LocalScenariosDir.
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func (s *System) ReadScenarioLocal(name string) ([]byte, error) {
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name = strings.TrimSpace(name)
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if name == "" {
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return nil, fmt.Errorf("scenario name is required")
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}
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return os.ReadFile(filepath.Join(LocalScenariosDir, name+".json"))
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}
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// ListLocalScenarioFiles lists the *.json files under LocalScenariosDir.
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func (s *System) ListLocalScenarioFiles() ([]ScenarioFileOnRemovableMedia, error) {
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entries, err := os.ReadDir(LocalScenariosDir)
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if err != nil {
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if os.IsNotExist(err) {
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return nil, nil
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}
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return nil, err
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}
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var out []ScenarioFileOnRemovableMedia
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for _, e := range entries {
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if e.IsDir() || !strings.HasSuffix(e.Name(), ".json") {
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continue
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}
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out = append(out, ScenarioFileOnRemovableMedia{
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Name: strings.TrimSuffix(e.Name(), ".json"),
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Device: "local (shipped with image)",
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})
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}
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sort.Slice(out, func(i, j int) bool { return out[i].Name < out[j].Name })
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return out, nil
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}
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// ReadScenario resolves scenarios/<name>.json, checking LocalScenariosDir
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// first (always available, no removable media required) and falling back
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// to ReadScenarioFromRemovableMedia. Prefer this over calling either one
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// directly unless you specifically need to restrict the lookup to one
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// source (as the tests for each do).
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func (s *System) ReadScenario(name string) ([]byte, error) {
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if data, err := s.ReadScenarioLocal(name); err == nil {
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return data, nil
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}
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return s.ReadScenarioFromRemovableMedia(name)
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}
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// ListAvailableScenarios merges ListLocalScenarioFiles (first) with
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// ListScenarioFilesOnRemovableMedia, for UIs that want to show everything
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// runnable via ReadScenario in one list.
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func (s *System) ListAvailableScenarios() ([]ScenarioFileOnRemovableMedia, error) {
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local, err := s.ListLocalScenarioFiles()
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if err != nil {
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return nil, err
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}
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removable, err := s.ListScenarioFilesOnRemovableMedia()
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if err != nil {
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// A removable-media scan failure (e.g. no lsblk) shouldn't hide the
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// scenarios that are always available regardless of media.
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return local, nil
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}
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return append(local, removable...), nil
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}
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@@ -157,3 +157,115 @@ func TestReadScenarioFromRemovableMediaNotFound(t *testing.T) {
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t.Fatal("expected error for missing scenario file")
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}
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}
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func withLocalScenariosDir(t *testing.T) string {
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t.Helper()
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dir := t.TempDir()
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old := LocalScenariosDir
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LocalScenariosDir = dir
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t.Cleanup(func() { LocalScenariosDir = old })
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return dir
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}
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func TestReadScenarioPrefersLocalOverRemovableMedia(t *testing.T) {
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localDir := withLocalScenariosDir(t)
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localData := []byte(`{"name":"local-copy"}`)
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if err := os.WriteFile(filepath.Join(localDir, "power-watch.json"), localData, 0644); err != nil {
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t.Fatalf("write local scenario: %v", err)
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}
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// A removable target also has a same-named file with different content
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// — ReadScenario must prefer the local (always-available) copy.
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mountpoint := t.TempDir()
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if err := os.MkdirAll(filepath.Join(mountpoint, "scenarios"), 0755); err != nil {
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t.Fatalf("mkdir scenarios: %v", err)
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}
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if err := os.WriteFile(filepath.Join(mountpoint, "scenarios", "power-watch.json"), []byte(`{"name":"usb-copy"}`), 0644); err != nil {
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t.Fatalf("write usb scenario: %v", err)
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}
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oldExec := exportExecCommand
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lsblkOut := `NAME="sdb1" TYPE="part" PKNAME="sdb" RM="1" RO="0" FSTYPE="vfat" MOUNTPOINT="` + mountpoint + `" SIZE="29.8G" LABEL="USB" MODEL=""`
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exportExecCommand = func(name string, args ...string) *exec.Cmd {
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cmd := exec.Command("sh", "-c", "printf '%s\n' \"$LSBLK_OUT\"")
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cmd.Env = append(os.Environ(), "LSBLK_OUT="+lsblkOut)
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return cmd
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}
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t.Cleanup(func() { exportExecCommand = oldExec })
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s := &System{}
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got, err := s.ReadScenario("power-watch")
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if err != nil {
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t.Fatalf("ReadScenario error: %v", err)
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}
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if string(got) != string(localData) {
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t.Fatalf("got=%q want local copy %q", got, localData)
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}
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}
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func TestReadScenarioFallsBackToRemovableMediaWhenNotLocal(t *testing.T) {
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withLocalScenariosDir(t) // empty — nothing local
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mountpoint := t.TempDir()
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if err := os.MkdirAll(filepath.Join(mountpoint, "scenarios"), 0755); err != nil {
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t.Fatalf("mkdir scenarios: %v", err)
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}
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want := []byte(`{"name":"usb-only"}`)
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if err := os.WriteFile(filepath.Join(mountpoint, "scenarios", "usb-only.json"), want, 0644); err != nil {
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t.Fatalf("write usb scenario: %v", err)
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}
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oldExec := exportExecCommand
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lsblkOut := `NAME="sdb1" TYPE="part" PKNAME="sdb" RM="1" RO="0" FSTYPE="vfat" MOUNTPOINT="` + mountpoint + `" SIZE="29.8G" LABEL="USB" MODEL=""`
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exportExecCommand = func(name string, args ...string) *exec.Cmd {
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cmd := exec.Command("sh", "-c", "printf '%s\n' \"$LSBLK_OUT\"")
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cmd.Env = append(os.Environ(), "LSBLK_OUT="+lsblkOut)
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return cmd
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}
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t.Cleanup(func() { exportExecCommand = oldExec })
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s := &System{}
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got, err := s.ReadScenario("usb-only")
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if err != nil {
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t.Fatalf("ReadScenario error: %v", err)
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}
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if string(got) != string(want) {
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t.Fatalf("got=%q want=%q", got, want)
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}
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}
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func TestListAvailableScenariosMergesLocalAndRemovable(t *testing.T) {
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localDir := withLocalScenariosDir(t)
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if err := os.WriteFile(filepath.Join(localDir, "shipped.json"), []byte(`{}`), 0644); err != nil {
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t.Fatalf("write local scenario: %v", err)
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}
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mountpoint := t.TempDir()
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if err := os.MkdirAll(filepath.Join(mountpoint, "scenarios"), 0755); err != nil {
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t.Fatalf("mkdir scenarios: %v", err)
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}
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if err := os.WriteFile(filepath.Join(mountpoint, "scenarios", "from-usb.json"), []byte(`{}`), 0644); err != nil {
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t.Fatalf("write usb scenario: %v", err)
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}
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oldExec := exportExecCommand
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lsblkOut := `NAME="sdb1" TYPE="part" PKNAME="sdb" RM="1" RO="0" FSTYPE="vfat" MOUNTPOINT="` + mountpoint + `" SIZE="29.8G" LABEL="USB" MODEL=""`
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exportExecCommand = func(name string, args ...string) *exec.Cmd {
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cmd := exec.Command("sh", "-c", "printf '%s\n' \"$LSBLK_OUT\"")
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cmd.Env = append(os.Environ(), "LSBLK_OUT="+lsblkOut)
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return cmd
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}
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t.Cleanup(func() { exportExecCommand = oldExec })
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s := &System{}
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got, err := s.ListAvailableScenarios()
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if err != nil {
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t.Fatalf("ListAvailableScenarios error: %v", err)
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}
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if len(got) != 2 {
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t.Fatalf("got=%v want 2 entries", got)
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}
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if got[0].Name != "shipped" || got[0].Device != "local (shipped with image)" {
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t.Fatalf("got[0]=%+v want local shipped entry first", got[0])
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}
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if got[1].Name != "from-usb" {
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t.Fatalf("got[1]=%+v want from-usb", got[1])
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}
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}
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