Add NVIDIA self-heal tools and per-GPU SAT status

This commit is contained in:
Mikhail Chusavitin
2026-04-07 20:20:05 +03:00
parent 93cfa78e8c
commit 531d1ca366
13 changed files with 863 additions and 14 deletions

View File

@@ -2476,7 +2476,7 @@ func renderNetwork() string {
func renderServicesInline() string {
return `<p style="font-size:13px;color:var(--muted);margin-bottom:10px">` + html.EscapeString(`bee-selfheal.timer is expected to be active; the oneshot bee-selfheal.service itself is not shown as a long-running service.`) + `</p>
<div style="display:flex;justify-content:flex-end;gap:8px;flex-wrap:wrap;margin-bottom:8px"><button class="btn btn-sm btn-secondary" onclick="restartGPUDrivers()">Restart GPU Drivers</button><button class="btn btn-sm btn-secondary" onclick="loadServices()">&#8635; Refresh</button></div>
<div style="display:flex;justify-content:flex-end;gap:8px;flex-wrap:wrap;margin-bottom:8px"><button class="btn btn-sm btn-secondary" onclick="loadServices()">&#8635; Refresh</button></div>
<div id="svc-table"><p style="color:var(--muted);font-size:13px">Loading...</p></div>
<div id="svc-out" style="display:none;margin-top:12px">
<div style="display:flex;align-items:center;justify-content:space-between;margin-bottom:4px">
@@ -2547,11 +2547,6 @@ function svcAction(btn, name, action) {
btn.disabled = false;
});
}
function restartGPUDrivers() {
var btn = document.querySelector('[onclick*="restartGPUDrivers"]');
if (!btn) { svcAction({textContent:'',disabled:false}, 'bee-nvidia', 'restart'); return; }
svcAction(btn, 'bee-nvidia', 'restart');
}
loadServices();
</script>`
}
@@ -2811,6 +2806,124 @@ loadDisplays();
</script>`
}
func renderNvidiaSelfHealInline() string {
return `<p style="font-size:13px;color:var(--muted);margin-bottom:12px">Inspect NVIDIA GPU health, restart the bee-nvidia driver service, and issue a per-GPU reset when the driver reports reset required.</p>
<div style="display:flex;gap:8px;flex-wrap:wrap;margin-bottom:12px">
<button id="nvidia-restart-btn" class="btn btn-secondary" onclick="nvidiaRestartDrivers()">Restart GPU Drivers</button>
<button class="btn btn-sm btn-secondary" onclick="loadNvidiaSelfHeal()">&#8635; Refresh</button>
</div>
<div id="nvidia-self-heal-status" style="font-size:13px;color:var(--muted);margin-bottom:12px">Loading NVIDIA GPU status...</div>
<div id="nvidia-self-heal-table"><p style="color:var(--muted);font-size:13px">Loading...</p></div>
<div id="nvidia-self-heal-out" style="display:none;margin-top:12px">
<div style="display:flex;align-items:center;justify-content:space-between;margin-bottom:4px">
<span id="nvidia-self-heal-out-label" style="font-size:12px;font-weight:600;color:var(--muted)">Output</span>
<span id="nvidia-self-heal-out-status" style="font-size:12px"></span>
</div>
<div id="nvidia-self-heal-terminal" class="terminal" style="max-height:220px;width:100%;box-sizing:border-box"></div>
</div>
<script>
function nvidiaSelfHealShowResult(label, status, output) {
var out = document.getElementById('nvidia-self-heal-out');
var term = document.getElementById('nvidia-self-heal-terminal');
var statusEl = document.getElementById('nvidia-self-heal-out-status');
var labelEl = document.getElementById('nvidia-self-heal-out-label');
out.style.display = 'block';
labelEl.textContent = label;
term.textContent = output || '(no output)';
term.scrollTop = term.scrollHeight;
if (status === 'ok') {
statusEl.textContent = '✓ done';
statusEl.style.color = 'var(--ok-fg, #2c662d)';
} else {
statusEl.textContent = '✗ failed';
statusEl.style.color = 'var(--crit-fg, #9f3a38)';
}
}
function nvidiaRestartDrivers() {
var btn = document.getElementById('nvidia-restart-btn');
var original = btn.textContent;
btn.disabled = true;
btn.textContent = 'Restarting...';
nvidiaSelfHealShowResult('restart bee-nvidia', 'ok', 'Running...');
fetch('/api/services/action', {
method:'POST',
headers:{'Content-Type':'application/json'},
body:JSON.stringify({name:'bee-nvidia', action:'restart'})
}).then(r=>r.json()).then(d => {
nvidiaSelfHealShowResult('restart bee-nvidia', d.status || 'error', d.output || d.error || '(no output)');
setTimeout(function() {
loadServices();
loadNvidiaSelfHeal();
}, 800);
}).catch(e => {
nvidiaSelfHealShowResult('restart bee-nvidia', 'error', 'Request failed: ' + e);
}).finally(() => {
btn.disabled = false;
btn.textContent = original;
});
}
function nvidiaResetGPU(index, btn) {
var original = btn.textContent;
btn.disabled = true;
btn.textContent = 'Resetting...';
nvidiaSelfHealShowResult('reset gpu ' + index, 'ok', 'Running...');
fetch('/api/gpu/nvidia-reset', {
method:'POST',
headers:{'Content-Type':'application/json'},
body:JSON.stringify({index:index})
}).then(r=>r.json()).then(d => {
nvidiaSelfHealShowResult('reset gpu ' + index, d.status || 'error', d.output || '(no output)');
setTimeout(loadNvidiaSelfHeal, 1000);
}).catch(e => {
nvidiaSelfHealShowResult('reset gpu ' + index, 'error', 'Request failed: ' + e);
}).finally(() => {
btn.disabled = false;
btn.textContent = original;
});
}
function loadNvidiaSelfHeal() {
var status = document.getElementById('nvidia-self-heal-status');
var table = document.getElementById('nvidia-self-heal-table');
status.textContent = 'Loading NVIDIA GPU status...';
status.style.color = 'var(--muted)';
table.innerHTML = '<p style="color:var(--muted);font-size:13px">Loading...</p>';
fetch('/api/gpu/nvidia-status').then(r=>r.json()).then(gpus => {
if (!Array.isArray(gpus) || gpus.length === 0) {
status.textContent = 'No NVIDIA GPUs detected or nvidia-smi is unavailable.';
table.innerHTML = '';
return;
}
status.textContent = gpus.length + ' NVIDIA GPU(s) detected.';
const rows = gpus.map(g => {
const serial = g.serial || '';
const bdf = g.bdf || '';
const id = serial || bdf || ('gpu-' + g.index);
const badge = g.status === 'OK' ? 'badge-ok' : g.status === 'RESET_REQUIRED' ? 'badge-err' : 'badge-warn';
const details = [];
if (serial) details.push('serial ' + serial);
if (bdf) details.push('bdf ' + bdf);
if (g.parse_failure && g.raw_line) details.push(g.raw_line);
return '<tr>'
+ '<td style="white-space:nowrap">' + g.index + '</td>'
+ '<td>' + (g.name || 'unknown') + '</td>'
+ '<td style="font-family:monospace">' + id + '</td>'
+ '<td><span class="badge ' + badge + '">' + (g.status || 'UNKNOWN') + '</span>'
+ (details.length ? '<div style="margin-top:4px;font-size:12px;color:var(--muted)">' + details.join(' | ') + '</div>' : '')
+ '</td>'
+ '<td style="white-space:nowrap"><button class="btn btn-sm btn-secondary" onclick="nvidiaResetGPU(' + g.index + ', this)">Reset GPU</button></td>'
+ '</tr>';
}).join('');
table.innerHTML = '<table><tr><th>GPU</th><th>Model</th><th>ID</th><th>Status</th><th>Action</th></tr>' + rows + '</table>';
}).catch(e => {
status.textContent = 'Error loading NVIDIA GPU status: ' + e;
status.style.color = 'var(--crit-fg, #9f3a38)';
table.innerHTML = '';
});
}
loadNvidiaSelfHeal();
</script>`
}
// ── Tools ─────────────────────────────────────────────────────────────────────
func renderTools() string {
@@ -2871,6 +2984,9 @@ function installToRAM() {
<div class="card"><div class="card-head">Tool Check <button class="btn btn-sm btn-secondary" onclick="checkTools()" style="margin-left:auto">&#8635; Check</button></div>
<div class="card-body"><div id="tools-table"><p style="color:var(--muted);font-size:13px">Checking...</p></div></div></div>
<div class="card"><div class="card-head">NVIDIA Self Heal</div><div class="card-body">` +
renderNvidiaSelfHealInline() + `</div></div>
<div class="card"><div class="card-head">Network</div><div class="card-body">` +
renderNetworkInline() + `</div></div>