Capture per-run IPMI power and GPU telemetry in power benchmark
- Sample IPMI loaded_w per single-card calibration and per ramp step instead of averaging over the entire Phase 2; top-level ServerPower uses the final (all-GPU) ramp step value - Add ServerLoadedW/ServerDeltaW to NvidiaPowerBenchGPU and NvidiaPowerBenchStep so external tooling can compare wall power per phase without re-parsing logs - Write gpu-metrics.csv/.html inside each single-XX/ and step-XX/ subdir; aggregate all phases into a top-level gpu-metrics.csv/.html - Write 00-nvidia-smi-q.log at the start of every power run - Add Telemetry (p95 temp/power/fan/clock) to NvidiaPowerBenchGPU in result.json from the converged calibration attempt - Power benchmark page: split "Achieved W" into Single-card W and Multi-GPU W (StablePowerLimitW); derate highlight and status color now reflect the final multi-GPU limit vs nominal - Performance benchmark page: add Status column and per-GPU score color coding (green/yellow/red) based on gpu.Status and OverallStatus Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -2014,9 +2014,11 @@ func renderSATCard(id, label, runAction, headerActions, body string) string {
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// ── Benchmark ─────────────────────────────────────────────────────────────────
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type benchmarkHistoryRun struct {
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generatedAt time.Time
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displayTime string
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gpuScores map[int]float64 // GPU index → composite score
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generatedAt time.Time
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displayTime string
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gpuScores map[int]float64 // GPU index → composite score
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gpuStatuses map[int]string // GPU index → status ("OK", "WARNING", "FAILED", …)
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overallStatus string
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}
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func renderBenchmark(opts HandlerOptions) string {
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@@ -2324,7 +2326,7 @@ func renderBenchmarkResultsCardFromRuns(title, description, emptyMessage string,
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b.WriteString(`<p style="color:var(--muted);font-size:13px;margin-bottom:12px">` + html.EscapeString(description) + `</p>`)
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}
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b.WriteString(`<div style="overflow-x:auto">`)
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b.WriteString(`<table><thead><tr><th>Run</th><th>Time</th>`)
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b.WriteString(`<table><thead><tr><th>Run</th><th>Time</th><th>Status</th>`)
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for i := 0; i <= maxGPUIndex; i++ {
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b.WriteString(`<th>GPU ` + strconv.Itoa(i) + `</th>`)
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}
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@@ -2333,13 +2335,36 @@ func renderBenchmarkResultsCardFromRuns(title, description, emptyMessage string,
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b.WriteString(`<tr>`)
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b.WriteString(`<td>#` + strconv.Itoa(i+1) + `</td>`)
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b.WriteString(`<td>` + html.EscapeString(run.displayTime) + `</td>`)
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overallColor := "var(--ok)"
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overallLabel := run.overallStatus
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if overallLabel == "" {
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overallLabel = "OK"
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}
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if overallLabel == "FAILED" {
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overallColor = "var(--crit-fg,#9f3a38)"
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} else if overallLabel != "OK" {
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overallColor = "var(--warn)"
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}
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b.WriteString(`<td style="color:` + overallColor + `;font-weight:600">` + html.EscapeString(overallLabel) + `</td>`)
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for idx := 0; idx <= maxGPUIndex; idx++ {
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score, ok := run.gpuScores[idx]
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if !ok {
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b.WriteString(`<td style="color:var(--muted)">-</td>`)
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continue
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}
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b.WriteString(`<td>` + fmt.Sprintf("%.2f", score) + `</td>`)
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gpuStatus := run.gpuStatuses[idx]
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scoreColor := ""
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switch gpuStatus {
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case "FAILED":
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scoreColor = ` style="color:var(--crit-fg,#9f3a38);font-weight:600"`
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case "WARNING", "PARTIAL":
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scoreColor = ` style="color:var(--warn);font-weight:600"`
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case "", "OK":
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// no override
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default:
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scoreColor = ` style="color:var(--warn);font-weight:600"`
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}
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b.WriteString(`<td` + scoreColor + `>` + fmt.Sprintf("%.2f", score) + `</td>`)
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}
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b.WriteString(`</tr>`)
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}
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@@ -2373,12 +2398,15 @@ func loadBenchmarkHistoryFromPaths(paths []string) (int, []benchmarkHistoryRun)
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continue
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}
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run := benchmarkHistoryRun{
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generatedAt: result.GeneratedAt,
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displayTime: result.GeneratedAt.Local().Format("2006-01-02 15:04:05"),
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gpuScores: make(map[int]float64),
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generatedAt: result.GeneratedAt,
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displayTime: result.GeneratedAt.Local().Format("2006-01-02 15:04:05"),
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gpuScores: make(map[int]float64),
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gpuStatuses: make(map[int]string),
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overallStatus: result.OverallStatus,
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}
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for _, gpu := range result.GPUs {
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run.gpuScores[gpu.Index] = gpu.Scores.CompositeScore
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run.gpuStatuses[gpu.Index] = gpu.Status
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if gpu.Index > maxGPUIndex {
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maxGPUIndex = gpu.Index
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}
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@@ -2447,31 +2475,45 @@ func renderPowerBenchmarkResultsCard(exportDir string) string {
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if len(latest.GPUs) > 0 {
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b.WriteString(`<div style="overflow-x:auto"><table><thead><tr>`)
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b.WriteString(`<th>GPU</th><th>Model</th><th>Nominal W</th><th>Achieved W</th><th>P95 Observed W</th><th>Status</th>`)
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b.WriteString(`<th>GPU</th><th>Model</th><th>Nominal W</th><th>Single-card W</th><th>Multi-GPU W</th><th>P95 Observed W</th><th>Status</th>`)
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b.WriteString(`</tr></thead><tbody>`)
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for _, gpu := range latest.GPUs {
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derated := gpu.Derated || (gpu.DefaultPowerLimitW > 0 && gpu.AppliedPowerLimitW < gpu.DefaultPowerLimitW-1)
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// finalLimitW is the definitive TDP: multi-GPU stable limit from the ramp,
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// falling back to single-card applied limit if the ramp hasn't run.
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finalLimitW := gpu.StablePowerLimitW
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if finalLimitW <= 0 {
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finalLimitW = gpu.AppliedPowerLimitW
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}
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// Derate is relative to nominal (DefaultPowerLimitW), using the final limit.
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derated := gpu.Derated ||
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(gpu.DefaultPowerLimitW > 0 && finalLimitW > 0 && finalLimitW < gpu.DefaultPowerLimitW-1)
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rowStyle := ""
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achievedStyle := ""
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finalStyle := ""
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if derated {
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rowStyle = ` style="background:rgba(255,180,0,0.08)"`
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achievedStyle = ` style="color:#e6a000;font-weight:600"`
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finalStyle = ` style="color:#e6a000;font-weight:600"`
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}
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statusLabel := gpu.Status
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if statusLabel == "" {
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statusLabel = "OK"
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}
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statusColor := "var(--ok)"
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if statusLabel != "OK" {
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if statusLabel == "FAILED" {
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statusColor = "var(--crit-fg,#9f3a38)"
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} else if statusLabel != "OK" {
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statusColor = "var(--warn)"
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}
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nominalStr := "-"
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if gpu.DefaultPowerLimitW > 0 {
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nominalStr = fmt.Sprintf("%.0f", gpu.DefaultPowerLimitW)
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}
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achievedStr := "-"
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singleStr := "-"
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if gpu.AppliedPowerLimitW > 0 {
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achievedStr = fmt.Sprintf("%.0f", gpu.AppliedPowerLimitW)
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singleStr = fmt.Sprintf("%.0f", gpu.AppliedPowerLimitW)
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}
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multiStr := "-"
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if gpu.StablePowerLimitW > 0 {
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multiStr = fmt.Sprintf("%.0f", gpu.StablePowerLimitW)
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}
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p95Str := "-"
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if gpu.MaxObservedPowerW > 0 {
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@@ -2481,7 +2523,8 @@ func renderPowerBenchmarkResultsCard(exportDir string) string {
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b.WriteString(`<td>` + strconv.Itoa(gpu.Index) + `</td>`)
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b.WriteString(`<td>` + html.EscapeString(gpu.Name) + `</td>`)
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b.WriteString(`<td>` + nominalStr + `</td>`)
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b.WriteString(`<td` + achievedStyle + `>` + achievedStr + `</td>`)
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b.WriteString(`<td>` + singleStr + `</td>`)
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b.WriteString(`<td` + finalStyle + `>` + multiStr + `</td>`)
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b.WriteString(`<td>` + p95Str + `</td>`)
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b.WriteString(`<td style="color:` + statusColor + `;font-weight:600">` + html.EscapeString(statusLabel) + `</td>`)
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b.WriteString(`</tr>`)
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