Unify benchmark exports and drop ASCII charts

This commit is contained in:
2026-04-13 21:38:28 +03:00
parent bf6ecab4f0
commit 457ea1cf04
7 changed files with 488 additions and 543 deletions

View File

@@ -13,6 +13,7 @@ import (
// GPUMetricRow is one telemetry sample from nvidia-smi during a stress test.
type GPUMetricRow struct {
Stage string `json:"stage,omitempty"`
ElapsedSec float64 `json:"elapsed_sec"`
GPUIndex int `json:"index"`
TempC float64 `json:"temp_c"`
@@ -141,14 +142,20 @@ func sampleAMDGPUMetrics() ([]GPUMetricRow, error) {
// WriteGPUMetricsCSV writes collected rows as a CSV file.
func WriteGPUMetricsCSV(path string, rows []GPUMetricRow) error {
var b bytes.Buffer
b.WriteString("elapsed_sec,gpu_index,temperature_c,usage_pct,mem_usage_pct,power_w,clock_mhz,mem_clock_mhz\n")
b.WriteString("stage,elapsed_sec,gpu_index,temperature_c,usage_pct,mem_usage_pct,power_w,clock_mhz,mem_clock_mhz\n")
for _, r := range rows {
fmt.Fprintf(&b, "%.1f,%d,%.1f,%.1f,%.1f,%.1f,%.0f,%.0f\n",
r.ElapsedSec, r.GPUIndex, r.TempC, r.UsagePct, r.MemUsagePct, r.PowerW, r.ClockMHz, r.MemClockMHz)
fmt.Fprintf(&b, "%s,%.1f,%d,%.1f,%.1f,%.1f,%.1f,%.0f,%.0f\n",
strconv.Quote(strings.TrimSpace(r.Stage)), r.ElapsedSec, r.GPUIndex, r.TempC, r.UsagePct, r.MemUsagePct, r.PowerW, r.ClockMHz, r.MemClockMHz)
}
return os.WriteFile(path, b.Bytes(), 0644)
}
type gpuMetricStageSpan struct {
Name string
Start float64
End float64
}
// WriteGPUMetricsHTML writes a standalone HTML file with one SVG chart per GPU.
func WriteGPUMetricsHTML(path string, rows []GPUMetricRow) error {
// Group by GPU index preserving order.
@@ -163,9 +170,25 @@ func WriteGPUMetricsHTML(path string, rows []GPUMetricRow) error {
gpuMap[r.GPUIndex] = append(gpuMap[r.GPUIndex], r)
}
stageSpans := buildGPUMetricStageSpans(rows)
stageColorByName := make(map[string]string, len(stageSpans))
for i, span := range stageSpans {
stageColorByName[span.Name] = gpuMetricStagePalette[i%len(gpuMetricStagePalette)]
}
var legend strings.Builder
if len(stageSpans) > 0 {
legend.WriteString(`<div class="stage-legend">`)
for _, span := range stageSpans {
fmt.Fprintf(&legend, `<span class="stage-chip"><span class="stage-swatch" style="background:%s"></span>%s</span>`,
stageColorByName[span.Name], gpuHTMLEscape(span.Name))
}
legend.WriteString(`</div>`)
}
var svgs strings.Builder
for _, gpuIdx := range order {
svgs.WriteString(drawGPUChartSVG(gpuMap[gpuIdx], gpuIdx))
svgs.WriteString(drawGPUChartSVG(gpuMap[gpuIdx], gpuIdx, stageSpans, stageColorByName))
svgs.WriteString("\n")
}
@@ -175,21 +198,39 @@ func WriteGPUMetricsHTML(path string, rows []GPUMetricRow) error {
<meta charset="utf-8">
<title>GPU Stress Test Metrics</title>
<style>
body { font-family: sans-serif; background: #f0f0f0; margin: 0; padding: 20px; }
h1 { text-align: center; color: #333; margin: 0 0 8px; }
p { text-align: center; color: #888; font-size: 13px; margin: 0 0 24px; }
:root{--bg:#fff;--surface:#fff;--surface-2:#f9fafb;--border:rgba(34,36,38,.15);--border-lite:rgba(34,36,38,.1);--ink:rgba(0,0,0,.87);--muted:rgba(0,0,0,.6)}
*{box-sizing:border-box}
body{font:14px/1.5 Lato,"Helvetica Neue",Arial,Helvetica,sans-serif;background:var(--bg);color:var(--ink);margin:0}
.page{padding:24px}
.card{background:var(--surface);border:1px solid var(--border);border-radius:4px;box-shadow:0 1px 2px rgba(34,36,38,.15);overflow:hidden}
.card-head{padding:11px 16px;background:var(--surface-2);border-bottom:1px solid var(--border);font-weight:700;font-size:13px}
.card-body{padding:16px}
h1{font-size:22px;margin:0 0 6px}
p{color:var(--muted);font-size:13px;margin:0 0 16px}
.stage-legend{display:flex;flex-wrap:wrap;gap:10px;margin:0 0 16px}
.stage-chip{display:inline-flex;align-items:center;gap:8px;padding:4px 10px;border-radius:999px;background:var(--surface-2);border:1px solid var(--border-lite);font-size:12px}
.stage-swatch{display:inline-block;width:12px;height:12px;border-radius:999px}
.chart-block{margin-top:16px}
</style>
</head><body>
<div class="page">
<div class="card">
<div class="card-head">GPU Stress Test Metrics</div>
<div class="card-body">
<h1>GPU Stress Test Metrics</h1>
<p>Generated %s</p>
%s
</body></html>`, ts, svgs.String())
<div class="chart-block">%s</div>
</div>
</div>
</div>
</body></html>`, ts, legend.String(), svgs.String())
return os.WriteFile(path, []byte(html), 0644)
}
// drawGPUChartSVG generates a self-contained SVG chart for one GPU.
func drawGPUChartSVG(rows []GPUMetricRow, gpuIdx int) string {
func drawGPUChartSVG(rows []GPUMetricRow, gpuIdx int, stageSpans []gpuMetricStageSpan, stageColorByName map[string]string) string {
// Layout
const W, H = 960, 520
const plotX1 = 120 // usage axis / chart left border
@@ -284,6 +325,23 @@ func drawGPUChartSVG(rows []GPUMetricRow, gpuIdx int) string {
}
b.WriteString("</g>\n")
// Stage backgrounds
for _, span := range stageSpans {
x1 := xv(span.Start)
x2 := xv(span.End)
if x2 < x1 {
x1, x2 = x2, x1
}
if x2-x1 < 1 {
x2 = x1 + 1
}
color := stageColorByName[span.Name]
fmt.Fprintf(&b, `<rect x="%.1f" y="%d" width="%.1f" height="%d" fill="%s" fill-opacity="0.18"/>`+"\n",
x1, plotY1, x2-x1, PH, color)
fmt.Fprintf(&b, `<text x="%.1f" y="%d" font-family="sans-serif" font-size="10" fill="#444" text-anchor="middle">%s</text>`+"\n",
x1+(x2-x1)/2, plotY1+12, gpuHTMLEscape(span.Name))
}
// Chart border
fmt.Fprintf(&b, `<rect x="%d" y="%d" width="%d" height="%d"`+
` fill="none" stroke="#333" stroke-width="1"/>`+"\n",
@@ -382,221 +440,6 @@ func drawGPUChartSVG(rows []GPUMetricRow, gpuIdx int) string {
return b.String()
}
const (
ansiAmber = "\033[38;5;214m"
ansiReset = "\033[0m"
)
const (
termChartWidth = 70
termChartHeight = 12
)
// RenderGPUTerminalChart returns ANSI line charts (asciigraph-style) per GPU.
// Used in SAT stress-test logs.
func RenderGPUTerminalChart(rows []GPUMetricRow) string {
seen := make(map[int]bool)
var order []int
gpuMap := make(map[int][]GPUMetricRow)
for _, r := range rows {
if !seen[r.GPUIndex] {
seen[r.GPUIndex] = true
order = append(order, r.GPUIndex)
}
gpuMap[r.GPUIndex] = append(gpuMap[r.GPUIndex], r)
}
type seriesDef struct {
caption string
color string
fn func(GPUMetricRow) float64
}
defs := []seriesDef{
{"Temperature (°C)", ansiAmber, func(r GPUMetricRow) float64 { return r.TempC }},
{"GPU Usage (%)", ansiAmber, func(r GPUMetricRow) float64 { return r.UsagePct }},
{"Power (W)", ansiAmber, func(r GPUMetricRow) float64 { return r.PowerW }},
{"Clock (MHz)", ansiAmber, func(r GPUMetricRow) float64 { return r.ClockMHz }},
}
var b strings.Builder
for _, gpuIdx := range order {
gr := gpuMap[gpuIdx]
if len(gr) == 0 {
continue
}
tMax := gr[len(gr)-1].ElapsedSec - gr[0].ElapsedSec
fmt.Fprintf(&b, "GPU %d — Stress Test Metrics (%.0f seconds)\n\n", gpuIdx, tMax)
for _, d := range defs {
b.WriteString(renderLineChart(extractGPUField(gr, d.fn), d.color, d.caption,
termChartHeight, termChartWidth))
b.WriteRune('\n')
}
}
return strings.TrimRight(b.String(), "\n")
}
// renderLineChart draws a single time-series line chart using box-drawing characters.
// Produces output in the style of asciigraph: ╭─╮ │ ╰─╯ with a Y axis and caption.
func renderLineChart(vals []float64, color, caption string, height, width int) string {
if len(vals) == 0 {
return caption + "\n"
}
mn, mx := gpuMinMax(vals)
if mn == mx {
mx = mn + 1
}
// Use the smaller of width or len(vals) to avoid stretching sparse data.
w := width
if len(vals) < w {
w = len(vals)
}
data := gpuDownsample(vals, w)
// row[i] = display row index: 0 = top = max value, height = bottom = min value.
row := make([]int, w)
for i, v := range data {
r := int(math.Round((mx - v) / (mx - mn) * float64(height)))
if r < 0 {
r = 0
}
if r > height {
r = height
}
row[i] = r
}
// Fill the character grid.
grid := make([][]rune, height+1)
for i := range grid {
grid[i] = make([]rune, w)
for j := range grid[i] {
grid[i][j] = ' '
}
}
for x := 0; x < w; x++ {
r := row[x]
if x == 0 {
grid[r][0] = '─'
continue
}
p := row[x-1]
switch {
case r == p:
grid[r][x] = '─'
case r < p: // value went up (row index decreased toward top)
grid[r][x] = '╭'
grid[p][x] = '╯'
for y := r + 1; y < p; y++ {
grid[y][x] = '│'
}
default: // r > p, value went down
grid[p][x] = '╮'
grid[r][x] = '╰'
for y := p + 1; y < r; y++ {
grid[y][x] = '│'
}
}
}
// Y axis tick labels.
ticks := gpuNiceTicks(mn, mx, height/2)
tickAtRow := make(map[int]string)
labelWidth := 4
for _, t := range ticks {
r := int(math.Round((mx - t) / (mx - mn) * float64(height)))
if r < 0 || r > height {
continue
}
s := gpuFormatTick(t)
tickAtRow[r] = s
if len(s) > labelWidth {
labelWidth = len(s)
}
}
var b strings.Builder
for r := 0; r <= height; r++ {
label := tickAtRow[r]
fmt.Fprintf(&b, "%*s", labelWidth, label)
switch {
case label != "":
b.WriteRune('┤')
case r == height:
b.WriteRune('┼')
default:
b.WriteRune('│')
}
b.WriteString(color)
b.WriteString(string(grid[r]))
b.WriteString(ansiReset)
b.WriteRune('\n')
}
// Bottom axis.
b.WriteString(strings.Repeat(" ", labelWidth))
b.WriteRune('└')
b.WriteString(strings.Repeat("─", w))
b.WriteRune('\n')
// Caption centered under the chart.
if caption != "" {
total := labelWidth + 1 + w
if pad := (total - len(caption)) / 2; pad > 0 {
b.WriteString(strings.Repeat(" ", pad))
}
b.WriteString(caption)
b.WriteRune('\n')
}
return b.String()
}
func extractGPUField(rows []GPUMetricRow, fn func(GPUMetricRow) float64) []float64 {
v := make([]float64, len(rows))
for i, r := range rows {
v[i] = fn(r)
}
return v
}
// gpuDownsample averages vals into w buckets (or nearest-neighbor upsamples if len(vals) < w).
func gpuDownsample(vals []float64, w int) []float64 {
n := len(vals)
if n == 0 {
return make([]float64, w)
}
result := make([]float64, w)
if n >= w {
counts := make([]int, w)
for i, v := range vals {
bucket := i * w / n
if bucket >= w {
bucket = w - 1
}
result[bucket] += v
counts[bucket]++
}
for i := range result {
if counts[i] > 0 {
result[i] /= float64(counts[i])
}
}
} else {
// Nearest-neighbour upsample.
for i := range result {
src := i * (n - 1) / (w - 1)
if src >= n {
src = n - 1
}
result[i] = vals[src]
}
}
return result
}
func gpuMinMax(vals []float64) (float64, float64) {
if len(vals) == 0 {
return 0, 1
@@ -641,3 +484,46 @@ func gpuFormatTick(v float64) string {
}
return strconv.FormatFloat(v, 'f', 1, 64)
}
var gpuMetricStagePalette = []string{
"#d95c5c",
"#2185d0",
"#21ba45",
"#f2c037",
"#6435c9",
"#00b5ad",
"#a5673f",
}
func buildGPUMetricStageSpans(rows []GPUMetricRow) []gpuMetricStageSpan {
var spans []gpuMetricStageSpan
for _, row := range rows {
name := strings.TrimSpace(row.Stage)
if name == "" {
name = "run"
}
if len(spans) == 0 || spans[len(spans)-1].Name != name {
spans = append(spans, gpuMetricStageSpan{Name: name, Start: row.ElapsedSec, End: row.ElapsedSec})
continue
}
spans[len(spans)-1].End = row.ElapsedSec
}
for i := range spans {
if spans[i].End <= spans[i].Start {
spans[i].End = spans[i].Start + 1
}
}
return spans
}
var gpuHTMLReplacer = strings.NewReplacer(
"&", "&amp;",
"<", "&lt;",
">", "&gt;",
`"`, "&quot;",
"'", "&#39;",
)
func gpuHTMLEscape(s string) string {
return gpuHTMLReplacer.Replace(s)
}