refactor: harden diagnostics and consolidate runtime code
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@@ -525,13 +525,6 @@ func scoreBenchmarkGPUResult(gpu BenchmarkGPUResult) BenchmarkScorecard {
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return score
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}
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// compositeBenchmarkScore is kept for compatibility with legacy callers.
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// CompositeScore = ComputeScore (no quality multiplier; throttling already
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// reduces TOPS directly, so no additional penalty is needed).
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func compositeBenchmarkScore(score BenchmarkScorecard) float64 {
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return score.ComputeScore
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}
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// serverQualityScore returns a 0–100 score reflecting server infrastructure
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// quality, independent of GPU model or compute speed.
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//
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