Revert to Docker-only source paths, fix config validation, improve transcoding info

- handlers_sources.go: revert to relative paths rooted at /media (remove standalone absolute-path mode)
- settings.html: remove manual path input, restore auto-loading source tree from /media
- config.go: remove filesystem existence checks from Validate() — paths may be temporarily unavailable
- transcoder.go: always specify fps in ffmpeg args when MaxFPS is set, preserving source fps if lower than limit
- copier.go: include source codec/format and target codec/format in transcoding task message

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-05-21 21:28:28 +03:00
parent e885e49647
commit 0a17d11bd1
5 changed files with 91 additions and 196 deletions

View File

@@ -116,25 +116,7 @@ func Save(path string, cfg *Config) error {
func (c *Config) Validate() error {
c.MediaPath = NormalizeMediaPath(c.MediaPath)
if c.MediaPath != "" {
info, err := os.Stat(c.MediaPath)
if err != nil {
return errors.New("media_path is not accessible")
}
if !info.IsDir() {
return errors.New("media_path must be a directory")
}
}
c.Sources = NormalizeSources(c.Sources, c.MediaPath)
for _, source := range c.Sources {
info, err := os.Stat(source.Path)
if err != nil {
return errors.New("source path is not accessible: " + source.Path)
}
if !info.IsDir() {
return errors.New("source path must be a directory: " + source.Path)
}
}
if c.ReserveFreeGB < 0 {
return errors.New("reserve_free_gb must be >= 0")
}