Store local DB in user state dir as qfs.db
This commit is contained in:
144
internal/appstate/path.go
Normal file
144
internal/appstate/path.go
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@@ -0,0 +1,144 @@
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package appstate
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import (
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"fmt"
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"io"
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"os"
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"path/filepath"
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"runtime"
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)
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const (
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appDirName = "QuoteForge"
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defaultDB = "qfs.db"
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envDBPath = "QFS_DB_PATH"
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envStateDir = "QFS_STATE_DIR"
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)
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// ResolveDBPath returns the local SQLite path using priority:
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// explicit CLI path > QFS_DB_PATH > OS-specific user state directory.
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func ResolveDBPath(explicitPath string) (string, error) {
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if explicitPath != "" {
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return filepath.Clean(explicitPath), nil
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}
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if fromEnv := os.Getenv(envDBPath); fromEnv != "" {
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return filepath.Clean(fromEnv), nil
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}
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dir, err := defaultStateDir()
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if err != nil {
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return "", err
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}
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return filepath.Join(dir, defaultDB), nil
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}
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// MigrateLegacyDB copies an existing legacy DB (and optional SQLite sidecars)
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// to targetPath if targetPath does not already exist.
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// Returns source path if migration happened.
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func MigrateLegacyDB(targetPath string, legacyPaths []string) (string, error) {
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if targetPath == "" {
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return "", nil
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}
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if exists(targetPath) {
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return "", nil
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}
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if err := os.MkdirAll(filepath.Dir(targetPath), 0755); err != nil {
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return "", fmt.Errorf("creating target db directory: %w", err)
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}
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for _, src := range legacyPaths {
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if src == "" {
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continue
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}
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src = filepath.Clean(src)
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if src == targetPath || !exists(src) {
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continue
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}
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if err := copyFile(src, targetPath); err != nil {
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return "", fmt.Errorf("migrating legacy db from %s: %w", src, err)
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}
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// Optional SQLite sidecar files.
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_ = copyIfExists(src+"-wal", targetPath+"-wal")
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_ = copyIfExists(src+"-shm", targetPath+"-shm")
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return src, nil
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}
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return "", nil
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}
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func defaultStateDir() (string, error) {
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if override := os.Getenv(envStateDir); override != "" {
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return filepath.Clean(override), nil
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}
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switch runtime.GOOS {
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case "darwin":
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base, err := os.UserConfigDir() // ~/Library/Application Support
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if err != nil {
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return "", fmt.Errorf("resolving user config dir: %w", err)
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}
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return filepath.Join(base, appDirName), nil
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case "windows":
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if local := os.Getenv("LOCALAPPDATA"); local != "" {
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return filepath.Join(local, appDirName), nil
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}
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base, err := os.UserConfigDir()
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if err != nil {
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return "", fmt.Errorf("resolving user config dir: %w", err)
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}
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return filepath.Join(base, appDirName), nil
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default:
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if xdgState := os.Getenv("XDG_STATE_HOME"); xdgState != "" {
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return filepath.Join(xdgState, "quoteforge"), nil
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}
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home, err := os.UserHomeDir()
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if err != nil {
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return "", fmt.Errorf("resolving user home dir: %w", err)
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}
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return filepath.Join(home, ".local", "state", "quoteforge"), nil
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}
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}
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func exists(path string) bool {
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_, err := os.Stat(path)
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return err == nil
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}
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func copyIfExists(src, dst string) error {
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if !exists(src) {
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return nil
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}
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return copyFile(src, dst)
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}
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func copyFile(src, dst string) error {
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in, err := os.Open(src)
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if err != nil {
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return err
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}
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defer in.Close()
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info, err := in.Stat()
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if err != nil {
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return err
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}
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out, err := os.OpenFile(dst, os.O_CREATE|os.O_WRONLY|os.O_TRUNC, info.Mode().Perm())
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if err != nil {
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return err
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}
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defer out.Close()
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if _, err := io.Copy(out, in); err != nil {
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return err
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}
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return out.Sync()
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}
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