Store local DB in user state dir as qfs.db

This commit is contained in:
Mikhail Chusavitin
2026-02-04 10:03:17 +03:00
parent 40ade651b0
commit fabd30650d
4 changed files with 186 additions and 6 deletions

144
internal/appstate/path.go Normal file
View File

@@ -0,0 +1,144 @@
package appstate
import (
"fmt"
"io"
"os"
"path/filepath"
"runtime"
)
const (
appDirName = "QuoteForge"
defaultDB = "qfs.db"
envDBPath = "QFS_DB_PATH"
envStateDir = "QFS_STATE_DIR"
)
// ResolveDBPath returns the local SQLite path using priority:
// explicit CLI path > QFS_DB_PATH > OS-specific user state directory.
func ResolveDBPath(explicitPath string) (string, error) {
if explicitPath != "" {
return filepath.Clean(explicitPath), nil
}
if fromEnv := os.Getenv(envDBPath); fromEnv != "" {
return filepath.Clean(fromEnv), nil
}
dir, err := defaultStateDir()
if err != nil {
return "", err
}
return filepath.Join(dir, defaultDB), nil
}
// MigrateLegacyDB copies an existing legacy DB (and optional SQLite sidecars)
// to targetPath if targetPath does not already exist.
// Returns source path if migration happened.
func MigrateLegacyDB(targetPath string, legacyPaths []string) (string, error) {
if targetPath == "" {
return "", nil
}
if exists(targetPath) {
return "", nil
}
if err := os.MkdirAll(filepath.Dir(targetPath), 0755); err != nil {
return "", fmt.Errorf("creating target db directory: %w", err)
}
for _, src := range legacyPaths {
if src == "" {
continue
}
src = filepath.Clean(src)
if src == targetPath || !exists(src) {
continue
}
if err := copyFile(src, targetPath); err != nil {
return "", fmt.Errorf("migrating legacy db from %s: %w", src, err)
}
// Optional SQLite sidecar files.
_ = copyIfExists(src+"-wal", targetPath+"-wal")
_ = copyIfExists(src+"-shm", targetPath+"-shm")
return src, nil
}
return "", nil
}
func defaultStateDir() (string, error) {
if override := os.Getenv(envStateDir); override != "" {
return filepath.Clean(override), nil
}
switch runtime.GOOS {
case "darwin":
base, err := os.UserConfigDir() // ~/Library/Application Support
if err != nil {
return "", fmt.Errorf("resolving user config dir: %w", err)
}
return filepath.Join(base, appDirName), nil
case "windows":
if local := os.Getenv("LOCALAPPDATA"); local != "" {
return filepath.Join(local, appDirName), nil
}
base, err := os.UserConfigDir()
if err != nil {
return "", fmt.Errorf("resolving user config dir: %w", err)
}
return filepath.Join(base, appDirName), nil
default:
if xdgState := os.Getenv("XDG_STATE_HOME"); xdgState != "" {
return filepath.Join(xdgState, "quoteforge"), nil
}
home, err := os.UserHomeDir()
if err != nil {
return "", fmt.Errorf("resolving user home dir: %w", err)
}
return filepath.Join(home, ".local", "state", "quoteforge"), nil
}
}
func exists(path string) bool {
_, err := os.Stat(path)
return err == nil
}
func copyIfExists(src, dst string) error {
if !exists(src) {
return nil
}
return copyFile(src, dst)
}
func copyFile(src, dst string) error {
in, err := os.Open(src)
if err != nil {
return err
}
defer in.Close()
info, err := in.Stat()
if err != nil {
return err
}
out, err := os.OpenFile(dst, os.O_CREATE|os.O_WRONLY|os.O_TRUNC, info.Mode().Perm())
if err != nil {
return err
}
defer out.Close()
if _, err := io.Copy(out, in); err != nil {
return err
}
return out.Sync()
}